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Post by fallen on Jul 18, 2014 10:23:17 GMT -5
Finished w the thread on updates... while informative in general, it still doesn't collate any summary of what is or is not currently functional; I envision a list of all features in two columns... on the left, newest at top, is everything that has been implemented... on the right, populated by designer intent, wishlist n suggestion feedback, and anything from the left column that had to be disabled for further attention, is a list of all those features yet pending, oldest at top. We have lists and bug trackers that we keep internally, but with only a two member team, continually curating these so that they are accessible to the public is not something we are able to support from a time standpoint.
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Commodore DuWitt
Consul
"The difference between genious and stupidity is that genious HAS its limits..." - Albert Einstein
Posts: 84
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Post by Commodore DuWitt on Jul 18, 2014 11:08:14 GMT -5
@ fallen... Am still too disappointed w the purchase of AoP Elite to spend for anything I'm not fairly certain will perform correctly; I can wait for aesthetic polishing and content expansion, but I require what is in a game already should work reliably for my money... I'm a Technician archtype, not an Artist. As I suffer no illusions as to receiving any remuneration, I will content myself w free versions as I review Trese Games' other offerings. I WILL, however, continue to withhold posting my review in the interim... that it might be improved by something else yet; as my assessment stands currently, I'm sure this would be your guys' preference anyhow. @ Officer Genious... (not Genius? )... I'm crestfallen to hear that most of the titles apparently suffer the kinds of shortcomings I won't sympathize with; and the one most technically reliable is also the theme I'm least interested in. What of HoS? I recall reading somewhere that it was pre-funded through Kickstarter... I would hope that would result in a better initial release. Or has Kickstarter been the route of ALL the titles anyway? Starting to doubt if Indie Developers are the right bag fer me; wish me luck. And thanx fer the welcome...
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Post by fallen on Jul 18, 2014 11:12:52 GMT -5
@commodorebanyon - all of our games have Free titles, so that's the best route. Check those out to see how you feel about the games!
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Commodore DuWitt
Consul
"The difference between genious and stupidity is that genious HAS its limits..." - Albert Einstein
Posts: 84
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Post by Commodore DuWitt on Jul 18, 2014 11:13:10 GMT -5
@ fallen... Perhaps I'm out of my element here... but is there no format in which such a list could be kept, where it would serve you as it must, but could also readily be exported for wider viewing? Pehaps it could be posted w each new update?
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Commodore DuWitt
Consul
"The difference between genious and stupidity is that genious HAS its limits..." - Albert Einstein
Posts: 84
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Post by Commodore DuWitt on Jul 18, 2014 11:19:23 GMT -5
@commodorebanyon - all of our games have Free titles, so that's the best route. Check those out to see how you feel about the games! Perhaps if I knew the release order on your titles, I could avoid the less-polished younger ones in favor of the older ones that might have come closer to final completion?
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Post by fallen on Jul 18, 2014 11:21:07 GMT -5
@banyon - we've look at this multiple time over 4 years. We have to prioritize how we spend our time, and the cost in hours to maintain, export and update this list has continued to make it prohibitive for us.
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Commodore DuWitt
Consul
"The difference between genious and stupidity is that genious HAS its limits..." - Albert Einstein
Posts: 84
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Post by Commodore DuWitt on Jul 18, 2014 11:35:36 GMT -5
@banyon - we've look at this multiple time over 4 years. We have to prioritize how we spend our time, and the cost in hours to maintain, export and update this list has continued to make it prohibitive for us. Sorry... I just imagined that however you maintain such lists internally, as you stated you do, even sharing THAT format would be better than nothing... even if it isn't all dressed-up beyond how YOU guys are seein' it. Perhaps I'm missing something here... shrug. Fer all I can know, yer sittin under a heap o' looseleaf n post-its...
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Commodore DuWitt
Consul
"The difference between genious and stupidity is that genious HAS its limits..." - Albert Einstein
Posts: 84
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Post by Commodore DuWitt on Jul 18, 2014 11:37:07 GMT -5
Anyhoo... can anyone tell me what the release order was on the titles?
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Post by fallen on Jul 18, 2014 11:41:52 GMT -5
Things are often more complicated than they seem and it is very easy to underestimate the cost of a process.
Star Traders, Cyber Knights, Templar Assault, Age of Pirates, Heroes of Steel (next-gen), Star Traders 4X Empires (next-gen)
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Commodore DuWitt
Consul
"The difference between genious and stupidity is that genious HAS its limits..." - Albert Einstein
Posts: 84
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Post by Commodore DuWitt on Jul 18, 2014 12:12:31 GMT -5
Thanx...
What is meant by "next gen"; did these have a previous incarnation? Or have you guys moved to a newer set of developer tools or such?
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Post by fallen on Jul 18, 2014 12:17:05 GMT -5
Basically, post-KickStarter meaning they are cross-platform (Android, iOS, PC, Mac, Steam, etc).
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Commodore DuWitt
Consul
"The difference between genious and stupidity is that genious HAS its limits..." - Albert Einstein
Posts: 84
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Post by Commodore DuWitt on Jul 18, 2014 12:32:23 GMT -5
So... everything else is Android only? (I'm on KindleFireHD... I believe that makes it 4.2)
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Post by fallen on Jul 18, 2014 12:42:55 GMT -5
Star Traders RPG is also available on iOS, but other than that the first 4 games are GPlay & Amazon only, written in Java.
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Commodore DuWitt
Consul
"The difference between genious and stupidity is that genious HAS its limits..." - Albert Einstein
Posts: 84
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Post by Commodore DuWitt on Jul 18, 2014 12:51:04 GMT -5
Cool... I'm good to try 'em all then; thanx.
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Post by Officer Genious on Jul 18, 2014 19:11:53 GMT -5
Officer Genious... (not Genius? )... I'm crestfallen to hear that most of the titles apparently suffer the kinds of shortcomings I won't sympathize with; and the one most technically reliable is also the theme I'm least interested in. What of HoS? I recall reading somewhere that it was pre-funded through Kickstarter... I would hope that would result in a better initial release. Or has Kickstarter been the route of ALL the titles anyway? Starting to doubt if Indie Developers are the right bag fer me; wish me luck. And thanx fer the welcome... Nope, not genius. I don't kid myself, I stumble on the occasional great find and win via perseverance and experimentation, not through brilliance. Not to discount your experience in the technical field, but there are are different scales of "indie" developer- small teams with lots of money (Minecraft), larger teams on limited funding (State of Decay) and so on. The Trese Brothers are way, way tiny- literally two brothers. That's it. I can't disagree about putting in unfinished features and whatnot (I felt the same way until I realized how much fun even partly complete features are), but even the unfinished features are usable (maybe half the corporation ladders in CK are complete, but the rewards are worth it). I brought the rest of the Trese Bros Games because I knew that the unfinished features would be fully implemented at some point, and in no way do they detract from solid core gameplay (in CK's case, unfinished ladders don't detract from the job system at the core of the game). Don't let the barebones scaffolding on the patio fool you, the house itself is pretty solid.
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