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Post by Cory Trese on Apr 22, 2014 16:51:54 GMT -5
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Post by Cory Trese on Apr 22, 2014 16:52:22 GMT -5
How far can you get on Impossible only spending 75K on your starting ship?
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Post by Deleted on Apr 22, 2014 18:17:26 GMT -5
* Coming Soon: 'Notorious Pirate' Enemies * Submit Captain Name+Ship on Forum * Winning Pirates will be included in future update I'm confused. Can you elaborate on this please?
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Post by Cory Trese on Apr 22, 2014 18:20:01 GMT -5
* Coming Soon: 'Notorious Pirate' Enemies * Submit Captain Name+Ship on Forum * Winning Pirates will be included in future update I'm confused. Can you elaborate on this please? They're like Aliens but they're Pirates and they fly in Ships and try to steal your stuff. Pretty normal =)
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Post by Deleted on Apr 22, 2014 18:21:30 GMT -5
I'm confused. Can you elaborate on this please? They're like Aliens but they're Pirates and they fly in Ships and try to steal your stuff. Pretty normal =) Any by submit, you mean invent a captain name, ship name and ship stats?
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Post by Cory Trese on Apr 22, 2014 18:40:42 GMT -5
They're like Aliens but they're Pirates and they fly in Ships and try to steal your stuff. Pretty normal =) Any by submit, you mean invent a captain name, ship name and ship stats? Yes, posting them on here. They have to fit into my spreadsheet tho, and follow ST ship rules, not Xeno ones
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Post by Deleted on Apr 22, 2014 21:06:34 GMT -5
Name: Death Ship: Doom Pirate Stats: 40 hull 25 armor 48 engines 52 sails 90 crew 110 cargo 40 guns 40 torps MEDIUM/MEDIUM Gun and Torp AI Name:: Hive Slayer Ship: Hulk Pursuer Stats: 28 hull 19 armor 58 engines 62 sails 80 crew 90 cargo 20 guns 7 gorps FAST/QUICK Advance and Ram AI Name: Warrior Ahi Ship: Pirate Terrox Stats: 36 hull 18 armor 35 engines 42 sails 200 crew 120 cargo 24 guns 16 torps MEDIUM/LOW Board AI Name: Star Fixer Ship: Starcruiser Dark Stats: 25 hull 7 armor 40 engines 50 sails 130 crew 160 cargo 14 guns 30 torps FAST/MEDIUM Torp and Board AI Name: Cory Trese Ship: Trese Pirate Cruiser Stats: 50 hull 200 armor 200 engines 300 sails 500 crew 500 cargo 200 guns 100 torps Torp and Ram AI How's that? (You should have a ridiculous high-level non-hostile Trese Cruiser as a joke )
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Post by contributor on Apr 23, 2014 4:44:23 GMT -5
I'll submit Captain Harvey Narvey. He flies a Pirate Doomecruiser renamed the Lazy Lady with crew and engine upgrades. Anything that he can't gun down gets boarded. There's nothing he loves looting more than space hives.
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chronic
Exemplar
[ Star Traders 2 Supporter ]
I bloody well hate two things in this galaxy; Independants and Xenos.
Posts: 389
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Post by chronic on Apr 23, 2014 6:44:42 GMT -5
I'm confused. Can you elaborate on this please? They're like Aliens but they're Pirates and they fly in Ships and try to steal your stuff. Pretty normal =) Can I pay them off like I do with all other pirates, or will they immediately aggro.
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Fenikso
Templar
[ Star Traders 2 & Elite Supporter ]
Nobody expects the Rychart Inquisition!
Posts: 753
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Post by Fenikso on Apr 23, 2014 7:50:30 GMT -5
How about Alia Shawarazan, flying the Royal Class (original version) under viperous Rychart flag .
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Fenikso
Templar
[ Star Traders 2 & Elite Supporter ]
Nobody expects the Rychart Inquisition!
Posts: 753
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Post by Fenikso on Apr 23, 2014 7:54:49 GMT -5
How far can you get on Impossible only spending 75K on your starting ship? Challenge accepted. Do I have to keep it, or can I just grab the first ship I am able to loot and take? BTW: Are you interested in my Impossible+Extreme difficulty gameplay comments?
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Post by slawyer on Apr 23, 2014 16:00:35 GMT -5
Hmmmm, proguard, eh? Most inconvenient. Now I'll need to make another spreadsheet just to map out all the renaming, what a hassle. Gonna take lots longer to update my spreadsheets now. I get obfuscating the billing and licensing stuff, but really, must you do all the models and logic too? I notice you skipped the ship designer though -- you're such a sweetie. I've been sticking with v5.5.5 for pre-nerfed ships anyway (because I prefer harder NPC ships), though I still get each update to look at the code and try to grok the changes (and I still hoping for some un-nerfing).
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Post by Cory Trese on Apr 23, 2014 16:12:01 GMT -5
Ship Designer -- that was a bug in the config file. I'm using proguard while I save up for dexguard.
We have to do something ... 90% Piracy on Android means Trese Brothers will be out of business before too long and that would be most inconvenient.
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Post by Cory Trese on Apr 23, 2014 16:13:56 GMT -5
The answer is that I need to start publishing the ship files.
Do you just want the Java catalog source files or something?
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Post by Brutus Aurelius on Apr 23, 2014 16:16:20 GMT -5
Captain: Marcus Aurelius Ship: Xeno Hunter Stats: 40 Hull, 20 Armor, 45 engines, 50 sails, 150 crew, 20 guns, 20 torps AI: Torps Guns and Boarding. Because that's what I do. He should be found in Clan Space, robbing Clan merchants. Because that was how I financed my Xeno expeditions
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