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Post by moof on Jul 8, 2011 15:49:10 GMT -5
Hmm, thanks for answering the first part, sucks that the only story part of it I've found is actually where it ends at for now D: But any insight on why my guy will randomly have the ability to shoot 3 times as opposed to the usual speed on the gun (2?) I'm still trying to tear apart the mechanics and understand them at this point. Another stat that eludes me to it's purpose is "Hard" On an armor, either at +0 or +1, all I know is I've seen two armor that are identical and one of them has +1 hard and literally costs at least 7x the price. >>Also if you guys want I could post up my item research thus far. It only includes guns and there whereabouts, but I think it's a pretty good coverage. Spent like 5 hours running around and taking notes
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Post by HateSolstice on Jul 8, 2011 19:35:40 GMT -5
I just about this, but with the automatic, perhaps they should fire all round at once for an overall damage total, and only allow the target one attempt to avoid damage. And yeah, I know shooting from the hip is a Hollywood thing.
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Post by monkeyrogue on Jul 8, 2011 21:54:40 GMT -5
X-Com. Mmmm. Delicious. I forgot just how fast the accuracy would drop. It was a HUGE drop.
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moody
Exemplar
Posts: 298
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Post by moody on Jul 9, 2011 11:49:11 GMT -5
I know that we are able to purchase armour, but it always seems to be jackets, any chance of some boots? Or other areas, such as head? I guess gloves, falls under weapons.
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Post by HateSolstice on Jul 9, 2011 13:51:12 GMT -5
I'm fine with just the outfits. It keeps it simplified without making it horribly dull. I'm all for accessories though. Maybe getting some kick ass shades like Geordy from Next Generation could be thrown in.
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Post by nails on Jul 9, 2011 17:33:46 GMT -5
In the long run, I would like to see more than just jackets. personally, I would rather see more on the plot end and maybe let that avenue dictate what equipment will be needed
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Post by fallen on Jul 9, 2011 19:48:17 GMT -5
Accessories is a good suggestion. I will have to consult the database architects team (Cory). nails - story is brewing in the background, deep in the Trese workshop. Keep updating, its coming.
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Post by nails on Jul 9, 2011 20:00:47 GMT -5
Accessories is a good suggestion. I will have to consult the database architects team (Cory). nails - story is brewing in the background, deep in the Trese workshop. Keep updating, its coming. no doubt that it is. Just thinking that maybe adding items will be easier when you know what items are needed for the story. As for updating..I check multiple times a day. you can't update fast enough!
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moody
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Posts: 298
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Post by moody on Jul 10, 2011 4:42:41 GMT -5
Don't forget Nails that CK will come with both a storyline mode and a sandbox mode. We are currently using the sandbox part from what I gather. So adding items based solely on the story mode, would make them mostly useless in sandbox.
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Post by nails on Jul 10, 2011 6:09:06 GMT -5
Don't forget Nails that CK will come with both a storyline mode and a sandbox mode. We are currently using the sandbox part from what I gather. So adding items based solely on the story mode, would make them mostly useless in sandbox. I completely missed having two versions. I don't know that developing weapons, armor, and items for the storyline would make them irrelevant in the other mode. Just a way to provide some framework.
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taatuu25
Exemplar
I'm back. (for now)
Posts: 398
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Post by taatuu25 on Jul 11, 2011 5:25:19 GMT -5
Dont forget that there are also side stories(or guests?) --just wanted to point that out.
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Post by nails on Jul 11, 2011 8:32:36 GMT -5
Dont forget that there are also side stories(or guests?) --just wanted to point that out. I feel dumb, but I have seen nothing of this.
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Post by HateSolstice on Jul 11, 2011 10:15:59 GMT -5
You pretty much have to read every post in every topic on the site in order to have any clue how all this stuff fits together. Never said it was going to be easy for you!
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Post by monkeyrogue on Jul 11, 2011 10:37:10 GMT -5
Rofl, silly betas. Don't feel bad nails, I haven't read them either. Just plow ahead someone will inform, and usually in a nice way.
Are we looking for a gear inventory overhaul anytime soon?
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Post by HateSolstice on Jul 11, 2011 10:55:19 GMT -5
What kind of overhaul are you meaning?
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