Taking advantage of Trade Alliances and buying a new ship both help.
What I'm wondering is, since it's been over a century since the last Trade Alliances between a Clan and a Syndicate, how many new ship will I need to purchase to fix my rep with the Clans (currently -1031,-1064, and -1424, and falling)? I figure I could so far afford around 50 shuttles.
Post by Cory Trese on Aug 21, 2011 22:03:55 GMT -5
Purchasing a new ship clears the Warrants, but not the reputation. Warrants cause neutral hunters (and indy in faction zones) to become hostile. Dealing with the Reputation is another issue altogether.
You can become friends with all 6 nations without it costing a fortune. you really have to watch the conflicts and only target independents. You don't get as much XP as you do when you blow up ships indiscriminately, but having 6 factions liking you means you will excel at the trading / profit game.
Post by brucethebruce on Feb 29, 2012 1:05:50 GMT -5
LOL ~ If I last any length of time I always end up with the galactic A-hole Award! Actually, I'm currently at Adept Galactic Ahole!
Seriously though, I've been wanted by all 3 houses but not by all the syndicates, or vice versa. In that scenario I'm unable to buy a pardon at any of the houses, for example. Currently I'm kicking butt with an explorer on Crazy. I'm now up to level 11 and I've got negative rep with 2 houses and 2 syndicates. Steel Song is only -2 and I can bring them back around but the other 3 are all past -100 so they're just going to have to hate me. I'm a Hero with House Thulun though so that's all that really matters.