Atlas Screams
Exemplar
[ Patreon ]
The language of my people is lasers.
Posts: 451
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Post by Atlas Screams on Aug 2, 2015 16:57:18 GMT -5
Do I question who I'm escorting illegally? No. Do they question the absurd amount of lasers aboard my ship? God, I hope so.
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poryg
Templar
[ Star Traders 2 Supporter ]
Posts: 1,723
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Post by poryg on Aug 13, 2015 3:06:49 GMT -5
I dominated with torps more than once, for example... I Was attacked by some kind of a mean bounty hunter that wanted to punish me for crimes I haven't done! (I violated their trade bans and then destroyed a warship - but she attacked me first! I even tried to run, but she torped me :/) and they accused me of piracy and ignoring the government, among other accusations. Anyway, that bounty hunter had a nice ship, but he wanted to board me, so I tried guns at mid distance... Not to effective as he was fighting back, but after I retreated, 4 torps were enough to blow all his engines. Btw. I have another questions noone asks... 1. Why when they have no legal authority in particular places, ignoring the warships is still considered a crime? Does that mean that crime is illegal? Er, I mean the accusation of a crime, because I don't know any legal crimes 2. When I destroy a warship, I am accused of destroying government's property and piracy, although I can't do piratical offences to the realm in form of looting destroyed ships... Can't they just accuse me of self-defence? I think that, concerning weird politics among the races and syndicates, this would have fitted in nicely. You are accused of self defence, among other crimes 3. When I have conflicts with ships, it decreases my reputation with that faction.... But does the reputation decrease for ships that have confkicts with me as well? The best example ius two factions in an alliance, e.g. Javat and Thulun, I am a Javat pirate, and a Thulun pirate attacks me. If I beat him, relations with Javat decrease... If he beats me, will the same happen to him with Thulun? Not that it matters, I'm just curious whether the politics here are like in Mafia (Only what I do matters) or is it more complicated? do other ships respect trade embargo? 4. Why do they do these inconvenient alliances, when they still keep doing secret quests against each other and doing them harms your reputation wirh both, while not doing them with just one side? Is it like they want to hate you, just need a reason? 5. When I transport operatives of for example Thulun, why they decrease relations with me by 3? By transporting them I did them a favor, or so I think...
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Post by hissrad on Aug 13, 2015 5:30:14 GMT -5
I dominated with torps more than once, for example... I Was attacked by some kind of a mean bounty hunter that wanted to punish me for crimes I haven't done! (I violated their trade bans and then destroyed a warship - but she attacked me first! I even tried to run, but she torped me :/) and they accused me of piracy and ignoring the government, among other accusations. Anyway, that bounty hunter had a nice ship, but he wanted to board me, so I tried guns at mid distance... Not to effective as he was fighting back, but after I retreated, 4 torps were enough to blow all his engines. Btw. I have another questions noone asks... 1. Why when they have no legal authority in particular places, ignoring the warships is still considered a crime? Does that mean that crime is illegal? Er, I mean the accusation of a crime, because I don't know any legal crimes 2. When I destroy a warship, I am accused of destroying government's property and piracy, although I can't do piratical offences to the realm in form of looting destroyed ships... Can't they just accuse me of self-defence? I think that, concerning weird politics among the races and syndicates, this would have fitted in nicely. You are accused of self defence, among other crimes 3. When I have conflicts with ships, it decreases my reputation with that faction.... But does the reputation decrease for ships that have confkicts with me as well? The best example ius two factions in an alliance, e.g. Javat and Thulun, I am a Javat pirate, and a Thulun pirate attacks me. If I beat him, relations with Javat decrease... If he beats me, will the same happen to him with Thulun? Not that it matters, I'm just curious whether the politics here are like in Mafia (Only what I do matters) or is it more complicated? do other ships respect trade embargo? 4. Why do they do these inconvenient alliances, when they still keep doing secret quests against each other and doing them harms your reputation wirh both, while not doing them with just one side? Is it like they want to hate you, just need a reason? 5. When I transport operatives of for example Thulun, why they decrease relations with me by 3? By transporting them I did them a favor, or so I think... Best answer I can come up with is: Its politics, I don't gotta make sense
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poryg
Templar
[ Star Traders 2 Supporter ]
Posts: 1,723
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Post by poryg on Aug 13, 2015 12:56:18 GMT -5
I dominated with torps more than once, for example... I Was attacked by some kind of a mean bounty hunter that wanted to punish me for crimes I haven't done! (I violated their trade bans and then destroyed a warship - but she attacked me first! I even tried to run, but she torped me :/) and they accused me of piracy and ignoring the government, among other accusations. Anyway, that bounty hunter had a nice ship, but he wanted to board me, so I tried guns at mid distance... Not to effective as he was fighting back, but after I retreated, 4 torps were enough to blow all his engines. Btw. I have another questions noone asks... 1. Why when they have no legal authority in particular places, ignoring the warships is still considered a crime? Does that mean that crime is illegal? Er, I mean the accusation of a crime, because I don't know any legal crimes 2. When I destroy a warship, I am accused of destroying government's property and piracy, although I can't do piratical offences to the realm in form of looting destroyed ships... Can't they just accuse me of self-defence? I think that, concerning weird politics among the races and syndicates, this would have fitted in nicely. You are accused of self defence, among other crimes 3. When I have conflicts with ships, it decreases my reputation with that faction.... But does the reputation decrease for ships that have confkicts with me as well? The best example ius two factions in an alliance, e.g. Javat and Thulun, I am a Javat pirate, and a Thulun pirate attacks me. If I beat him, relations with Javat decrease... If he beats me, will the same happen to him with Thulun? Not that it matters, I'm just curious whether the politics here are like in Mafia (Only what I do matters) or is it more complicated? do other ships respect trade embargo? 4. Why do they do these inconvenient alliances, when they still keep doing secret quests against each other and doing them harms your reputation wirh both, while not doing them with just one side? Is it like they want to hate you, just need a reason? 5. When I transport operatives of for example Thulun, why they decrease relations with me by 3? By transporting them I did them a favor, or so I think... Best answer I can come up with is: Its politics, I don't gotta make sense Well, even irl the game of politics is beyond my comprehension, rhat is why I aasked here, if someone can help me comprehend this politics, which is also complicated, but way simpler trphan irl.
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Post by rabidbite on Aug 13, 2015 17:32:52 GMT -5
What would happen if you put Cadar torps in a Steel Song ship? Since Steel Song cant understand how torps work and we Cadar base our ships around them. Im prwtty sure that the ship would just go *poof* and there would be nothing left. The question no one asks: Why do sheep hatch from eggs? I just don't get it. rabid
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poryg
Templar
[ Star Traders 2 Supporter ]
Posts: 1,723
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Post by poryg on Aug 14, 2015 5:10:04 GMT -5
"There were some unfortunate incidents. 0 crew members disappeared without a trace and never seen again." Why is the captain so mean towards the crew that he wants them to disappear? :/
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Kydon
Initiate
Watch out for those Narvs
Posts: 20
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Post by Kydon on Aug 16, 2015 17:02:21 GMT -5
"There were some unfortunate incidents. 0 crew members disappeared without a trace and never seen again." Why is the captain so mean towards the crew that he wants them to disappear? :/ Because they use up all of his water-fuel, and constantly die for no reason.
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Post by slayernz on Aug 16, 2015 17:41:48 GMT -5
Kydon, 1. Crew are mostly human. 2. Humans are 70% water (although Rychart are 65% water, 5% hat, and Steel Song are 60% water, 10% custard). 3. Water is rather important as a fuel source. 4. There is a human-shaped orifice near the rear of the reactor, labelled "extractor". 5. ... "There were some unfortunate incidents .... " So no. They don't use up all of the water-fuel. They ARE a source of water-fuel.
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Post by slayernz on Aug 16, 2015 17:47:15 GMT -5
I, really shouldn't be talking because it's been forever since I've played ST, but I can't ever remembering dominating, or being dominated by torps. Bloody boots was the way to go, especially if you sought out encounters with xenos. My paws are never bloody. That's because the enemy crew are either dead or have surrendered before I need to come across. Torps make for great distractions. It helps you escape from a particularly enthusiastic alien, and certainly softens up enemies before you draw close, but you need guns and skill shooting them in order to have fur as clean as mine. Anyway - you're Steel Song, so anything you say regarding combat strategy should be taken as humor
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poryg
Templar
[ Star Traders 2 Supporter ]
Posts: 1,723
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Post by poryg on Aug 17, 2015 1:20:40 GMT -5
I, really shouldn't be talking because it's been forever since I've played ST, but I can't ever remembering dominating, or being dominated by torps. Bloody boots was the way to go, especially if you sought out encounters with xenos. My paws are never bloody. That's because the enemy crew are either dead or have surrendered before I need to come across. Torps make for great distractions. It helps you escape from a particularly enthusiastic alien, and certainly softens up enemies before you draw close, but you need guns and skill shooting them in order to have fur as clean as mine. Anyway - you're Steel Song, so anything you say regarding combat strategy should be taken as humor Well, boarding is also a strategy, don't you think?
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Post by slayernz on Aug 17, 2015 23:54:43 GMT -5
Of course boarding is a strategy - and in fact, some argue that broading is a strategy too. The two camps on the matter are the Gun Bunnies, and the Boarders. I am not a bunny but I certainly sit in the former camp. Shoot to kill ... but preferably from a distance.
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Post by ntsheep on Aug 17, 2015 23:57:59 GMT -5
As far as I'm concerned, there is only one bunny in the ST universe and you DO NOT want to meet him! Him using guns is a mercy killing, most get the chainsaw
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Post by contributor on Aug 18, 2015 1:37:32 GMT -5
Of course boarding is a strategy - and in fact, some argue that broading is a strategy too. The two camps on the matter are the Gun Bunnies, and the Boarders. I am not a bunny but I certainly sit in the former camp. Shoot to kill ... but preferably from a distance. Yep, definitely not the bunny. Much more squarely in the pussy cat camp.
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poryg
Templar
[ Star Traders 2 Supporter ]
Posts: 1,723
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Post by poryg on Aug 18, 2015 3:34:52 GMT -5
I am not afraid of bunnies, I have a firefox in my tablet
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Post by rabidbite on Aug 18, 2015 9:36:42 GMT -5
I am not afraid of bunnies, I have a firefox in my tablet NO ONE, should be afraid of the bunny. He's nice. Loves to be petted. Loves to be cuddled. Loves to be fed carrots. Yes he does. Yes. That... erm... those incidents with the chainsaw are a misunderstanding. rabid
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