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Post by fallen on Jun 7, 2016 9:59:57 GMT -5
More description, really. More detail in terms of text. Thanks for the post and the suggestion! Welcome to the forum and hope you'll stick around
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Post by neveragain on Jun 10, 2016 17:58:40 GMT -5
Thanks, man. Interacting directly with the minds behind a game I'm really loving is a kind of a trip...
It's like having gone to a really good show, only to find the cover charge a relative pittance & the live act a blast. Then the band invites you over for drinks, jotting away in notebooks after the lead guitarist says she would genuinely appreciate your input on the routing of her pedal chain.
Or something in that vein...
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Post by Cory Trese on Jun 11, 2016 8:54:57 GMT -5
Thanks, man. Interacting directly with the minds behind a game I'm really loving is a kind of a trip... It's like having gone to a really good show, only to find the cover charge a relative pittance & the live act a blast. Then the band invites you over for drinks, jotting away in notebooks after the lead guitarist says she would genuinely appreciate your input on the routing of her pedal chain. Or something in that vein... That's definitely the vibe we're going for. Backstage VIP and meet & greet with anyone who attends the concert. We'd also like to hear your ideas for song lyrics.
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Post by fallen on Jun 11, 2016 18:01:31 GMT -5
neveragain - if our "here every day and listening" style appeals to you, we hope you'll consider checking out our Patreon. Some awesome rewards are available for a pledge as low as $1/month, but really you're helping us keep plugging away in our unique, community-focused way! www.patreon.com/TreseBrothers?ty=h
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Darth Cthoras
Star Hero
For the Sith, the Cadar, and the Xenos!
Posts: 557
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Post by Darth Cthoras on Jul 9, 2016 13:55:44 GMT -5
I look at the game world of NBZ and it looks nice. But it -feels- empty and lacking, probably because yours is the only character that shows up on the map, except for the enemies during combat. There's Random Encounters everywhere, but they just pop out of thin air. Even just a little flavor, such as non-interactive characters walking around town would make a big difference, similar to how some visible flavor ships drifting through space planet to planet would give a different and more complete feel to Star Traders RPG.
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Post by fallen on Jul 9, 2016 14:14:18 GMT -5
Darth Cthoras - great suggestions, something we hope to be able to add to future games!
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