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Post by drspendlove on May 22, 2019 8:43:33 GMT -5
Vile: +10% Damage, -4 Charisma
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Post by drspendlove on May 22, 2019 8:46:20 GMT -5
Zealous: +10% Damage, +15% Critical, -15% Dodge, -1 Wisdom
Fanatical: +10% Damage, +20% Critical, -20% Dodge, -2 Wisdom
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Post by drspendlove on May 22, 2019 8:49:24 GMT -5
Exotic Training: +15% Deflection, +15% Armor Piercing, +10 Bleed Resist
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Post by drspendlove on May 27, 2019 8:00:16 GMT -5
Natural Mentor: Upon gaining XP, 15% chance of also giving the XP to two other crew members.
*Cannot share XP gained via this method from another crew member. This way it doesn't chain together forever.
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Post by contributor on Jul 15, 2019 15:19:38 GMT -5
Nostalgic/History Buff, gains morale whenever a relic is discovered.
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Post by Cory Trese on Jul 16, 2019 13:03:44 GMT -5
Probably a year of worthy work in just this thread.
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Post by drspendlove on Aug 27, 2019 8:43:14 GMT -5
Pensive: -10% Armor, -2 Initiative, +2 Wisdom (meta modifier -1)
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Post by drspendlove on Aug 31, 2019 6:51:20 GMT -5
Hapless: Takes double damage from exploration and orbital operation accidents. -5% Death Save (-2 Meta)
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Post by drspendlove on Sept 1, 2019 15:32:48 GMT -5
Self-taught: +1 Wisdom, +10% Chance of double XP
Meta-score: +1
Faction Bias: Indie
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Post by drspendlove on Sept 1, 2019 15:38:09 GMT -5
Excavator: +2 Strength, +15% Cargo rewards when Exploring
Meta-score: +1
Faction Bias: Javat
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Post by drspendlove on Sept 1, 2019 15:43:59 GMT -5
Selfless: When another crew member in crew combat must make a death save, they do so with a +20% bonus. (Does not stack)
Note: If the ally fails the save despite the bonus, this converts to Remorseful.
Meta-score: +2
Faction Bias: Indie
--
Remorseful: Feels guilty due to failure to save another, -10% Death Save, -2 Initiative.
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Post by drspendlove on Sept 1, 2019 15:55:31 GMT -5
Apprehensive: 20% chance of not gaining morale, +2 Quickness, +1 Initiative, -2 Resilience
Meta-score: 0
No Faction Bias
-- Converts into paranoid with bad events.
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Post by drspendlove on Sept 3, 2019 9:14:12 GMT -5
Flexible: +1 Resilience, +5% Dodge
Limber: +2 Resilience, +10% Dodge, +5% Chance to Resist Debuffs
Graceful: +2 Resilience, +2 Charisma, +20% Dodge +5% Chance to Resist Debuffs
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Post by drspendlove on Sept 3, 2019 9:16:38 GMT -5
Xeno Warden: +30% Parry versus Xeno, +1 Resilience
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Post by cerseisadvocate on Sept 5, 2019 6:49:24 GMT -5
Heavy Armor Specialist
Ignores negative Ini modificators from armor.
Characters that survive a crew combat have a x% chance to gain this trait. x is the absolute value of the negative ini modifier of that characters armor.
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