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Post by resistor on Aug 7, 2018 22:26:49 GMT -5
...Additionally, we recommend that Cadar Prime's manufacturing facilities be used to construct more cruiser hulls, and that technological research be focused on improving our cruisers as much as possible. What technologies in particular should be prioritized? I'll explain some of our options. Acquiring Orbital Materials 3 and its prerequisites would take approximately 15 weeks, and would notably provide Ranger Prow (prow upgrade, +2 Torpedo Attack) and Point Defense System (Barrier, +10 armor, +2 shielding, +5 WF). Acquiring Cadar Fleet Operations and its prerequisite would take approximately 46 weeks, and notably provide Critical Strike (torpedo attack talent, +8 dmg, +4 attack, +15% crit) and Fleet Command Deck (bridge upgrade, +2 Evasion and Repair) Superscale Weapons 4 or Advanced Weapons 4 would each take approximately 28 weeks to research them and their prerequisites. Acquiring only the 3rd tiers of either of these branches would take about 17 weeks, and the just 2nd tiers would take only 8 each. Superscale Weapons and Advanced Weapons notably provide superior torpedoes and railguns, respectively.
Which technologies should be researched before building new cruisers? If we want hard-hitting cruisers in a relatively short amount of time, one option is to quickly research Superscale Weapons 2 and Advanced Weapons 2 and build cruisers with those weapons before proceeding down more time-consuming tech paths.
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Post by Brutus Aurelius on Aug 8, 2018 7:57:55 GMT -5
The Xeno grow in strength, and as much as Fleet Command would like to revive the old warfare doctrines, we recognize the need to focus on weaponry first. Superscale and Advanced Weapons should be researched first. Perhaps, if there is time, the Ranger Prow could also be researched, as it would help ensure that our torpedoes strike true.
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Post by lordpax on Aug 8, 2018 16:53:27 GMT -5
I concur. We should focus on destroying the Xeno with powerful weapons before they have a chance to shoot back. We don't want it to come down to a war of attrition were the only advantage over the Xeno we have is armor. The Xeno would win. But, better armor is a must latter down the road.
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Post by Zer0Winds on Aug 8, 2018 17:15:02 GMT -5
It pains me to admit that Brutus has a point. I say that advanced weaponry should come first.
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Post by resistor on Aug 8, 2018 17:21:56 GMT -5
Map of faction claims: Javat desires Shualzo and Sharnisac, and Cadar desires Osthugl-Nak, but there are four unclaimed xeno colonies in the Shimmering Belt. The unclaimed systems are Yanotlekr, Yiathuggu, Ggoghothl, and Tarllar-Phu. Templar analysts believe the Tarrlar-Phu system will have a high chance of turning into an Independent world after being colonized.
//OOC Apologies for the crude and ugly map markings. I obviously did not not spend a long time on that Also, I just want to remind any forum lurkers that read this thread that they can join as Mok or Javat if they want. Can't be any more Cadar representatives until Javat gets another player, so that the faction don't become too unbalanced.
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Post by hissrad on Aug 8, 2018 18:27:07 GMT -5
I would also like to show interest in yanolactr...the furthest south red star system, it's further away then would be ideal but it may prove useful and if nothing else will make a good staging point.
But for the love of Shalun, it needs a new name if we're gonna make any use of it.
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Post by resistor on Aug 8, 2018 18:32:29 GMT -5
I would also like to show interest in yanolactr...the furthest south red star system, it's further away then would be ideal but it may prove useful and if nothing else will make a good staging point. But for the love of Shalun, it needs a new name if we're gonna make any use of it. Noted. Is there any name in particular you propose it be changed to?
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Post by ntsheep on Aug 8, 2018 18:41:13 GMT -5
I suggest the name of Frakmoore, as in what frakking more could we want. On a side note, I may have inhaled too much mine gas so if I seem a little off, it's that space mole's fault.
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Post by lordpax on Aug 11, 2018 18:06:41 GMT -5
Name it "Steelsongsucks".
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Post by resistor on Aug 11, 2018 23:44:03 GMT -5
Event Log:
9.51 AE An Independent colony was established at Tarrlar-Phu on the ashes of the Nyktos.
10.04 AE Cadarian officials are frustrated by the taxes Javat has put on rare minerals frequently exported to Cadar worlds, and are concerned Javat may be spying on them with Cadar-manufactured electronics. Cadar decides this is the end of the Javat-Cadar Trade Alliance.
10.?? AE Javat colonizes Sharnisac on the ashes of the Nyktos.
10.07 AE A successful Trade Meeting starts a Trade Route between Javat and Cadar to encourage the trading of basic, uncontroversial goods.
10.10 AE Tireless diplomats work to mend the recent rift between Cadar and Javat. A Trade Treaty is signed, improving Javat and Cadar's Trade Route into a Trade Alliance.
10.20 AE Javat founds a colony in the Shualzo system on the ashes of the Nyktos.
10.29 AE The Osthugl-Nak system is colonized by Cadar, on the ashes of the last Nyktos colony in the Shimmering Belt.
//OOC I hate doing this to you guys, but I'll delay the full update until tomorrow afternoon, approximately 14 hours from now. To summarize our situation, we have a large amount of credits, the xenos are barely putting up a fight, and we have purged all of the Nyktos worlds in the Shimmering Belt (although there are still the Sidtax worlds in its Southern half).
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Post by resistor on Aug 12, 2018 16:13:08 GMT -5
"...after which Templar Knights would often be deployed with neptune cannons, sniper rifles, and long leviathans behind mobile rad-barriers to exterminate smaller Nyktos hives in relative safety..." -Nyktos Warfare, Summarized by Templar Captain Trev Rathman 10.30 AE
I'm calling this council because an unexpected development has occurred; we have become filthy rich. There are over twenty-six thousand credits in the treasury, and we have over a thousand credits in income every week. We may construct a very large war fleet soon, but we may want to wait until better ship technology or better infrastructure to support our fleets is researched.
Quadrant Map:Military:We've constructed several torpedo cruisers of a new design, that is, the Arbalest Cruiser: The Cadar Defense Fleet is composed of one Templar Defender, two Plumbata-class fighter, one Harrier Interceptor (boarding fighter), one Templar Explorer, and three Arbalest Cruisers, totaling nine vessels. Their current objective is to guard the North of the Core Regions from Nyktos invasions. The Javat Defense Fleet is composed of two Plumbata-class MK II fighters, one Harrier Interceptor, and two Arbalest Cruisers. Their current objective is to guard the Shummering Belt, especially the Northern area. The Moklumnue Fleet is composed of two Refutation Cruisers and two Rebuke Fighters. Their objective is to guard the Shimmering Belt, especially the Western area. Colony Reports:Technology:Please do propose any technology research plans you believe we should follow. We must decide what to prioritize. We are currently researching Coordinated Operations 2, which will, in about eighteen turns, unlock powerful new drop pods and allow research into Cadar Fleet Operations. I was mistaken about the Advanced Weapons branch providing railguns, it mostly provides fighter weapons. The Superscale Weapons branch provides railguns and torpedoes, so we researched that, and not Advanced Weapons. We also have researched Orbital Materials 3. Our cruisers cannot fit a more massive torpedo system than the one unlocked by Superscale Weapons 2 unless all upgrades are removed and even the cheapest armor is cast off, so that is something to consider when deciding whether or not to research Superscale Weapons 3 before researching new reactor technology. We might also want to research better infrastructure. Javat Prime is running out of space for hab units, and there are several worlds that could benefit from upgrading their mines. Researching Moklumnue 1 technology would unlock Orbital Tradeways that make our wealthy Mokumnue worlds even wealthier. Known technologies:
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Post by ntsheep on Aug 12, 2018 19:45:34 GMT -5
As miners we Javat are always filthy. Rich is just icing on the cake. Build ships, build some entertainment, donate some to lost causes like the 'Help regrow Cg's hair fund'
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Post by Brutus Aurelius on Aug 12, 2018 21:26:35 GMT -5
Reclaiming better reactor technology will be key for fielding the best possible ships. I say that colonial infrastructure should be focused on while the new ship technology is researched.
We will need credits to support a fleet using Superscale weapons, and as such more orbital mines, upgrades to existing infrastructure in addition to the phasing out and replacing of old ships should be our priority.
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Post by hissrad on Aug 12, 2018 22:46:36 GMT -5
I would recommend we save around 7000 credits, give us some breathing room when the economy isn't so friendly.
Also Templar Command may want to scout out those asteroid fields, we may find spots where we could station a few scout ships to get an early warning.
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Post by Zer0Winds on Aug 13, 2018 2:23:42 GMT -5
Are the Xeno currently inactive?
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