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Post by contributor on Mar 22, 2014 7:55:41 GMT -5
Here's a map of all the levels for Episode 2 Acts 1 and 2 so far. Legend:Squares with rounded top corners = Dungeons Circles = Towns Blue rectangles = Safe zones with campsites and/or shops Colors indicate dungeons that go together in a quest-unit. Major story quests are also offset with a lighter backgrounds to make the map seem less like a tangled web. Gray dungeons are generally transit dungeons, but may be involved in sub-quests. Gold borders indicate boss levels Numbers in Parenthesis = known number of hidden doors (not necessarily complete) Dotted lines to orange rectangles = currently unreleased levels
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Post by captain nemo on Mar 23, 2014 16:32:39 GMT -5
Darkmoss Wetlands is the one with the question marks
another great map & another Exalt too
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Post by contributor on Mar 24, 2014 4:08:36 GMT -5
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Post by contributor on Apr 3, 2014 17:34:01 GMT -5
Updated to correct some more names and add the Trading Outpost and River's Edge. I have a feeling I'll be drawing some complicated lines soon.
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Post by Cory Trese on Apr 3, 2014 17:46:51 GMT -5
big place tho, right? =)
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Post by contributor on Apr 4, 2014 2:15:36 GMT -5
It seems like it's going to be huge. I'm excited to start traveling by boat. Suddenly starting to feel like CK
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Post by fallen on Apr 4, 2014 8:54:37 GMT -5
contributor - yeah, a few fast travel options between places will link it together in exciting ways! The next subquest add is to finish the eastern side in Brunehorn.
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Post by contributor on Apr 10, 2014 4:45:36 GMT -5
Updated to show upcoming levels and make room for what I think is coming. I quite sure I will need to expand my canvas significantly.
Does anyone one want to help on this by developing some sort of system to display things like campsites and stores and then collect the information so I could add it to the map? I'm thinking of just adding letters in parenthesis after the level name. Something like "L" = Inn/leveling campsite, "C" = non-leveling campsite, "P" = Potions for sale, "W" = Weapons for sale etc. It could be done for both episodes.
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Post by fallen on Apr 10, 2014 9:23:22 GMT -5
contributor - one correction - the path to Granthorn is actually still accessible out of eastern Brunehorn, even after the Big V quest.
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Post by contributor on Apr 10, 2014 9:39:19 GMT -5
I didn't see it, will correct. I even looked for it. Weird.
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Post by contributor on Apr 10, 2014 14:15:03 GMT -5
I just checked again. I totally don't see a road going to Granthorn after the Underforge collapse, but being the creators of Steel I'm sure that's no problem for you.
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Post by fallen on Apr 10, 2014 14:34:48 GMT -5
contributor - there is no "road" but you can still walk off that edge of the map, or at least, for the moment, try. I have added some road decorations.
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Post by contributor on Apr 22, 2014 9:16:24 GMT -5
Updated to show river sub-quests and new river travel route.
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Post by fallen on Apr 22, 2014 9:24:24 GMT -5
Ohho, I really like how complicated its getting
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Post by tenbsmith on May 13, 2014 13:00:03 GMT -5
+1 Exalt for Lurker. Map is very helpful. Thanks.
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