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Post by LordofSyn on Jan 18, 2012 1:32:42 GMT -5
:-)
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blackgauntlet
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Post by blackgauntlet on Jan 18, 2012 3:39:46 GMT -5
The Steel Trilogy will still be built on StoryTellerCore. Without the STC we really won't be able to produce and maintain all of the games. Eh, as long as it has a great story to tell, I'm down with that. Albeit a little bit of a pity that the engine couldn't take in ALL of our ideas. Which I doubt any game engine in the world could, anyway. ;D Not many developers are as accepting as you to have a link to other games posted on their board, Cory. Mark of a true gamer. And when it comes to Post-Apocalyptic games and Cyberpunk games, I'm so sensitive to them that I could almost do this...
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Post by LordofSyn on Jan 18, 2012 17:57:36 GMT -5
I like the link too, thanks for sharing it. I agree that Cory, you are most def. gamer to not take offense. I will admit I have tried more than a few supposed cyberpunk browser games...most of which are cloned kits, they change a few things here or there; and sadly if you have played one, you have pretty much played them all. I am very intrigued by ETC, and can't wait to be play testing it too. until then I am happy in CK, and hope to finish the already severely behind schedule short story The Nautilus. (I curse writer's block with a deafening passion)
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blackgauntlet
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Post by blackgauntlet on Jan 18, 2012 20:30:35 GMT -5
@los- I beseech you to try out Circuit's Edge (needs DosBox of course) if you haven't tried it before. Really. No self-respecting Cyberpunk lover could say they love the genre if they've never played it. And Chaos Overlord (which is now getting a Facebook version update). Or CK. Seriously. Edit: And from personal experience, I find nothing cures Writer's Block more effectively than a good ol' dose of inspiration from brilliantly creative works from other books/games/movies.
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Post by LordofSyn on Jan 19, 2012 9:38:57 GMT -5
That is the first time I have ever seen screenshots. I did play this long ago, but forgot the name. sadly, it would run on my phone if the engine was ported. lol. good game, ahead of its time,
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Post by LordofSyn on Jan 19, 2012 15:34:56 GMT -5
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blackgauntlet
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Post by blackgauntlet on Jan 20, 2012 1:56:33 GMT -5
Exalt! ;D Hey... are we off-topic again? If that's the case... Something totally unrelated...
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fela
Curator
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Post by fela on Jan 20, 2012 14:02:11 GMT -5
Sounds good, especially the buffed interview with a sensible developer. Also developped over here..woowoo
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blackgauntlet
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Post by blackgauntlet on Jan 21, 2012 0:29:55 GMT -5
Yeah, this Shadowrun MMORPG is what Cyberpunk fans will be playing when they're not working/studying/travelling/eating/watching TV/having sex/taking care of the kids/doing their chores. Those times are occupied with playing CK instead.
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taatuu25
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Post by taatuu25 on Jan 21, 2012 4:04:31 GMT -5
Eh, and after zombie aliens come zombie-blackholes.
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blackgauntlet
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Post by blackgauntlet on Jan 23, 2012 16:10:54 GMT -5
What? Why are we going off-topic? We're talking about SoS here. And we should definitely have chainsaws for SoS. Because...
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nyktos
Star Hero
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Post by nyktos on Jan 23, 2012 17:14:27 GMT -5
didn't one of the dudes in M.A.S.K. have chainsaw hands?
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blackgauntlet
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Post by blackgauntlet on Jan 23, 2012 23:38:31 GMT -5
There is? I thought that show is all about helmets & vehicles and not about implants & innards?
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Post by LordofSyn on Jan 24, 2012 9:41:05 GMT -5
Exalt! ;D Hey... are we off-topic again? If that's the case... Something totally unrelated... so I have to ask..does the presence of zombies on a higher tier than humans mean that they are a higher tier because of ease of control from the Alien standpoint? discuss.
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blackgauntlet
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Post by blackgauntlet on Jan 24, 2012 11:06:56 GMT -5
Humans don't eat zombies. Zombies eat humans. Thus, humans are to zombies like what cows are to humans.
Centuries of experimenting (and anal-probing) humans have bored Aliens. Zombies are of higher research value than humans due to rarity (at least not during a Zombie Apocalypse).
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