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Post by Brutus Aurelius on Apr 4, 2019 21:26:49 GMT -5
Doesn't the Running Guns mission require Electronic Components?
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Post by Brutus Aurelius on Feb 13, 2019 9:41:37 GMT -5
Stealth mode is activated by Talents, and is ended when the Talent's duration expires or when broken by another Talent.
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Post by Brutus Aurelius on Jan 27, 2019 11:10:20 GMT -5
It looks like you get 10% if the enemy ship is firing at their optimal range, 15% if not
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Post by Brutus Aurelius on Jan 10, 2019 22:23:16 GMT -5
Dark Whispers (Quadrant)
Troubling finds in Wild Zones, reported sightings of strange vessels, tales of ships vanishing into the void. Scuttlebutt has spread these terrifying tales far and wide across the Quadrant, scaring spacers and gravs alike. Are they baseless rumor, or heralds of something to come?
-Reduced Encounter rate as ships try to avoid whatever dark things may lurk in the void -Military Captains are on alert, despite the lack of any official threat -Recruits are desperate to leave the Quadrant and escape whatever evils lurk, +availability -With Star Traders fleeing in droves, the local Contacts pay large sums to entice Captains to work with them, +25% payment.
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Post by Brutus Aurelius on Jan 10, 2019 15:01:52 GMT -5
I got an idea:
Military Officer 8
Lawful Examination
Upon defeating an enemy Spy during a Spy War, Duel of Assassins, or Solar War, search the enemy ship's data banks for stolen Intel and enemy secrets.
Essentially a Talent to help military Captains who participate in the more Intel driven conflicts both defend their Faction's secrets and/or steal enemy data.
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Post by Brutus Aurelius on Jan 2, 2019 21:01:05 GMT -5
My suggestion is look for worlds with a high Starport rating. That reduces upgrade/repair times
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Post by Brutus Aurelius on Jan 2, 2019 14:47:11 GMT -5
I attribute the design philosophy changes to the nescessity of smaller vessels, the technological differences in quadrants, and 2 centuries of advancement
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Post by Brutus Aurelius on Jan 2, 2019 14:33:32 GMT -5
Also be sure to visit high Spice zones. Lower levels can restore some Morale, but not all of it. If you're already on the lower end of crew Morale and you fly into a dangerous area or fail several tests, it can really shake the crew
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Post by Brutus Aurelius on Dec 30, 2018 16:57:09 GMT -5
I would love to see Dark Age Electronics with an icon reminiscent of the old Electronics from STRPG
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Post by Brutus Aurelius on Dec 24, 2018 13:31:08 GMT -5
Sounds interesting, though don't feel they should take up 2 slots in CC. Simply keep them very expensive and rare + requiring a suitable job type to equip should prove sufficiently restrictive. Considering some of the enemies we can face that are already in game and that we can face multiple stacks of enemies in a combat, having a true "heavy assault" type could be fun and different especially if the associated mech could suffer damage requiring repair separate from the health of crew and ship damage. i.e. it provides significant protection to the crew that pilots it but some of that damage it prevents is applied to the mech degrading it's protection and requiring repair talents or credits to repair at a suitable facility.
2 slots would make sense, as Andrew has said that the Goliaths, which are roughly the same size as a Leviathan mech (as per dialog in TBF), would actually take up two slots and only really be seen as a large pair of legs in STF crew combat. Given that both Leviathans and Goliaths are roughly 15 feet tall, that would make sense
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Post by Brutus Aurelius on Dec 23, 2018 11:24:14 GMT -5
I imagine that Faction naval forces shouldn't be maintaining a naval blockade over a double Wild Zone system.
This is during the Plague Era, on the Steam version of the game, using Windows.
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Post by Brutus Aurelius on Dec 22, 2018 12:27:33 GMT -5
LOL, I was in fact, for the first time in a long time, trying to adhere to the strict rules of FREE THE TBS campaign and thought I'd just post something short and get off my computer You're actually listening to the sheep without protest for once? Did the Narvs get you or something?
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Post by Brutus Aurelius on Dec 19, 2018 23:41:50 GMT -5
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Post by Brutus Aurelius on Dec 19, 2018 23:36:52 GMT -5
While flying the Palace Interceptor and firing the Ares Missile system, the firing animation for the missiles plays from above the ship, in empty space. Will attempt to capture a recording.
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Post by Brutus Aurelius on Dec 19, 2018 23:10:37 GMT -5
Minor typo in dialog after selecting the Skip Intro option. Should be "The Arbiter is waiting".
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