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Post by stratego on Feb 9, 2021 18:14:31 GMT -5
You can actually run android apps directly on multiple desktop OS, if you really want to do that, you can also use chrome to run android games, although I personally dislike chrome for obvious reasons.
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Post by stratego on Nov 30, 2017 3:50:42 GMT -5
My idea is as it is seen in games "story like based" missions you can see that templars are almost non existent and the are people with the same origin, working how they can, so I think that in spirit of game we could get the option to get a templar captain, like a captain which was a templar, but it was in other life, now he is working as military advisor or something like that, so he would have battle based skills and maybe some side missions for battle based stuff made for the character. I maybe a too big fanatic for templars, but I know some others think like me as well, is this a good idea?
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Post by stratego on Nov 23, 2017 3:29:31 GMT -5
I actually hope that GO will be as lightweight as they say and will be fully pledged Android and not some html5 runner... If GO will be such and if it will be optimized properly I'll be porting it to all devices I own as android currently is too power consuming even on power saver modes and there is no real reason for that.
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Post by stratego on Oct 5, 2017 2:54:44 GMT -5
stratego - was moving pretty well on this, but honestly had to put it aside for a minute while we finish Star Traders: Frontiers. Hopefully I will get back to it again. It's been my late night "go to" when I am too tired to work on anything else, so hopefully I can get back there. I will try coffee and see if it works. Thought about joining us on Patreon to help support? Yeah, but you know how it is with tech students life, you never have money😉
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Post by stratego on Oct 4, 2017 14:48:16 GMT -5
*sings* oh month has passed by like a snap*sings*😉
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Post by stratego on Sept 10, 2017 12:19:38 GMT -5
stratego you're right. Mobile GPUs aren't weak and my huawei tablet doesn't get tired even with pretty demanding games. However, I only illustrated the differences between products. Because for example the fact that Samsung galaxy S6 has no support for OpenGL means that RPG maker games cannot run correctly there. In Samsung galaxy S5 there is support for WebGL, but it doesn't render it 100% correctly. That is no problem though, since RPG maker MV can run on canvas, although canvas means more strain on cpu, which is not viable considering the poor optimization RPG maker has. Many android devices have indeed WebGL support though, that is undeniable. And the fact that iPhone devices don't is true too As for curved displays, while they are no more expensive, apple will rake some money on that for sure. Also, I am actually not fond of them. They look pretty, but the way structural integrity works will make the phones more fragile. You can step on a normal phone and it will hold on, but you won't be able to step on a curved phone and expect the same result, because the weight will strain only certain points instead of the whole phone. As for openGL, about which versions are you talking about? From gingerbread(some, mainly ICS) to kitkat most phones already had openGL support, from KK to L most phones had openGL2.0, M& above has openGL3.0 at default(and some from KK already had), N and O has openGL3.1 support as default, although some cheaper devices has only openGL2.0, webGL is built in since L(some devices from JB already had it), but not all devices has it enabled.
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Post by stratego on Sept 10, 2017 12:11:03 GMT -5
If people could recommend me a better option than a used iPhone 5S for £90 (with no fingerprint sensor, as the home button was replaced), I'd be happy to consider any suggestions My iPhone 5 is on its way out with a wobbly lightning port, and I'm on the hunt for a new phone If you'd want to get android phone, there are many good options, just tell me the price range you can afford
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Post by stratego on Sept 9, 2017 13:14:50 GMT -5
wascalwywabbit is right that graphics vary between products. For example Samsung Galaxy s5 supports WebGL, but doesn't render it correctly, Samsung Galaxy s6 doesn't even support OpenGL, and Samsung galaxy S7 has great support for WebGL. Apple is lacking behind in terms of WebGL support and graphics development, from what I have read. And if it wasn't for their falling sales, they wouldn't bother. Well, luckily they finally invested some money into developing a high tech chip. However, graphics chip and curved shape will mean it's going to be expensive as hell. Android midrange devices supports webGL and openGL3.1 and I have heard about Vulcan project for mobile GPU's, which currently aren't that weak, if you'd render some of the top games for arm architecture you'd get up to mid range desktop GPU framerate for some title's, if it worked only on GPU resources and had 64bit processors power for everything else it needs, but that's another story. Also curved screens aren't that higher in price, it is just currently a selling point on which you can get money, I bet when holographic screens will come more popular curved will drop 80% of their price.
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Post by stratego on Sept 9, 2017 10:00:51 GMT -5
Apple: Faster single thread processor, always good graphics chip. Android: Often better multithreaded due to more simpler cores, graphics vary widely between products. Apple: Usually faster storage, often higher native capacity available. Android: Usually cheaper storage per gigabyte, sometimes expandable with sd cards. Apple: No really inexpensive options Android: Probably more options than healthy for the market ... some are actually decent though. Apple : Good mid (phones) -hi (tablets) res screens Android: Screens vary alot, some are much better, at least in the phone space, particularly for niches like VR... Apple goes cheap on available ram, taking advantage of aggressive software and fast storage, speeds are good though. I strongly disagree with Apple's position on adding adequate RAM, arg! Android's premium phones extra ram is still often a substantial advantage Apple: Cameras are good, but not always best, especially recently. Android: Camera quality varies alot. As far as Macs go... I've known people that buy macbooks just for the touchpads... Screens, keyboards, mice these are important hardware too. Umm kirin 970 the fastest mobile SoC, CPU is a lot faster, it has the best mobile GPU and it has NPU which boosts performance on both CPU and GPU processes when it doesn't work with AI. Storage speeds in the price range that apple uses are better for android phones from popular companies, like Samsung and Huawei... Apple uses Samsung screens now and those are more common on android devices... RAM is definitely better on Android phones and if you have midrange phone from Huawei or Samsung(and few other companies) you can play every game on max settings and use heavy loaded applications with max performance, while Apple's S models are slightly weaker at this because of ram speeds. I am not going in hardware details of Mac's as everything there is discutable, but in means of software it is getting proportionally more malware than any other ecosystem and Apple has done a lot so you wouldn't be able to fix them in 3rd party services with 3rd party details(same goes for iPhone)...
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Post by stratego on Sept 8, 2017 14:25:14 GMT -5
Well, if I wanted to go for hardware, I would go for android. The difference between Android and IOS is that hardware-wise the apple devices are seriously overpriced. Just like macbooks and windows laptops... The prices are somewhere different. The only real advantage is that 100% hardware/software integration. On the other hand, it is also a serious drawback, because since Apple is holding a monopoly around its' own products, they can pretty much dictate what they give to their customers and for what price they want, because there is nothing that would force them to drop the price. Also, Apple is known for artificially slowing down older iOS machines through software updates to push you to buy new ones and also give the illusion that the one you bought is so much faster (fortunately it is not too hard, although not legal either, to break through these artificial slowdowns). Well, android is the totally opposite extreme. You have so many brands that aren't even compatible. However, you can still get a high-quality mid-class phone for the price of a low-end iPhone. And as a bonus you have complete control over your OS and can choose if you want to upgrade and how). Hardware wise Apple currently has nothing that would count as top edge, SoC is the best for new kirin 970, cameras well there are many options and the best would be RED which I'd call camera with phone functions, screens are the best for LG(not by quality) and Samsung, fingerprints are better for Huawei and Samsung phones, iris scanner, only available for android, I could go on for a while and say Apple has lost its cutting edge, everything they had invested on is not even top 3 at the moment and I have to say they need a wonder to get back Huawei is not even looking anymore to Apple as they target to overthrow Samsung and with aiming on it they need to destroy the other competitors and Samsung is helping to do that for their own reasons like toping latest IPhones price by 1/4 with their screens...
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Post by stratego on Sept 8, 2017 14:14:10 GMT -5
Tech savvy people often use Apple products for one reason or another, sometimes for hardware, sometimes software, as well as Google and Microsoft products. Whatever gets the job done. I myself like Android phones, Apple tablets and Microsoft+Linux pcs, so... Apple has the financial advantage of an uncannibalized premium priced full hardware/software integration, which as long as they don't screw up too bad will continue retain them loyalty. E.g. Apple buyers stick with Apple products at twice the rate of other brands, even, maybe especially, in the very competitive China... Will they continue to be worth the price..? For some sure, for the masses, they'll go with whatever has the price to features they want, which is mostly Android atm... but mostly low profit margin mid-rangers and below... They're barely beginning matching Apple in premium sales. Mid range android phones has features that Apple may implement in next 5 years, that's how it has been since the beginning of this competition, tbh I don't like closed projects, I can't live with such hard restrictions as apple has made them, if I had Apple products right now I'd sell them and find more suitable options for my needs like linux or Android based systems...
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Post by stratego on Sept 8, 2017 12:08:23 GMT -5
stratego - it might be a little soon to lump them in with Blackberry Ok I have spoke a bit soon, but I have heard a lot of people saying the same from IT industry
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Post by stratego on Sept 8, 2017 9:43:58 GMT -5
TB didn't join Amazon underground, so Amazon is doing what they can to obstruct any updates on Amazon. Not exactly. Amazon did make breaking changes to a major API that has prevented us from doing updates for a long time now. We're hoping to resolve it some day, but it isn't a high priority at the moment. On the other hand, Amazon Underground does seem to be shutting down, with Amazon shutting the doors for new devs and apps. Well apple won't be a very high priority for long too, huawei has taken the sales, so currently Samsung and Huawei are leading the show and ios is dropping sales rapidly, I am not sure what can save Apple from becoming next BlackBerry story, as it is exactly the same thing that's going on...
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Post by stratego on Sept 8, 2017 9:40:08 GMT -5
So when is the next planned page?
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Post by stratego on Aug 30, 2017 5:04:54 GMT -5
Best of luck to you sheep, we're all wishing you well!! Stay safe out there. Safe? We all know that this is the safe space time to be in😉
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