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Post by En1gma on Aug 30, 2015 9:24:13 GMT -5
I'm going to disagree here.
/ooc here... If we instigate the Xeno to the east, we will be in perpetual war until the game ends. In my experience in this map, the west is far safer to explore than the east. Also, once the game really gets going, we are going to struggle without the system I had initially suggested- much farther north than Galarian Gate. Because of this, we MUST urge the other factions to push northward ASAP.
This means we must also scout the entire northern section, map the asteroids on both sides, and send at least one ship to guard the northeastern pass.
This is one map where early expansion is crazy vital, which is why I voted for the Ship Con tech. Seeing as we will likely be without it for some time, we will need to produce a fighter as soon as feasible. We will likely stabilize long before Mokk or Javat, so this should be easy enough.
Not sure how to best propose this to the Council, and input is always welcome here. What do you think of my observations?
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Post by hissrad on Aug 30, 2015 11:31:36 GMT -5
I'm going to disagree here. /ooc here... If we instigate the Xeno to the east, we will be in perpetual war until the game ends. In my experience in this map, the west is far safer to explore than the east. Also, once the game really gets going, we are going to struggle without the system I had initially suggested- much farther north than Galarian Gate. Because of this, we MUST urge the other factions to push northward ASAP. This means we must also scout the entire northern section, map the asteroids on both sides, and send at least one ship to guard the northeastern pass. This is one map where early expansion is crazy vital, which is why I voted for the Ship Con tech. Seeing as we will likely be without it for some time, we will need to produce a fighter as soon as feasible. We will likely stabilize long before Mokk or Javat, so this should be easy enough. Not sure how to best propose this to the Council, and input is always welcome here. What do you think of my observations? Sounds reasonable, I've never played a game on this level so I'll follow your lead. That said if we're still pushing for Starship Construction 1, maybe we could make the northern planet our first colony?
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Post by En1gma on Sept 1, 2015 10:40:53 GMT -5
hissrad, krakun- Gentlemen, the first cycle has been completed, and we finally have a wider field of vision over our quadrant. Frankly, I think we should immediately begin construction of our colony ship. The yellow system directly north of us is the system my readouts had indicated earlier as our optimal Prime system, so I believe we should push to make it ours. -Javat will lay claim to the red system, leaving Mokk two systems to choose from, hopefully they will decide upon the one to the northwest, so that we may occupy the majority of the center, closing off any chances of Xeno incursion into our space. We should be prompt in our decisions here, as timeliness is crucial when laying claim to such vital systems. Points of importance-- Please weigh in! -Colony ship sent immediately North? -We should consider requisitioning funds for a basic fighter, as we have a large amount of ground to cover. -Further exploration, and where? (My vote is for Western exploration, and to leave the East alone for the time being)
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Post by hissrad on Sept 1, 2015 12:33:06 GMT -5
Colonizing the the northern planet seems like a smart plan,better chance of intercepting sneaky Xenos.
As for scouting,you convinced me last time we spoke of it,send them west.
Building a fighter.....are we that likely to get attacked?
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Post by En1gma on Sept 1, 2015 12:34:51 GMT -5
Yes. It is an inevitability, especially if the other factions insist on further scouting to the east.
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Post by hissrad on Sept 1, 2015 12:46:26 GMT -5
Yes. It is an inevitability, especially if the other factions insist on further scouting to the east. Well then you have my approval.
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Post by krakun on Sept 1, 2015 13:35:01 GMT -5
And mine. Stress that it is the price to pay for the other factions' insistence to scout east instead of west.
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Post by En1gma on Sept 2, 2015 8:56:49 GMT -5
hissrad, krakunHonored members of the House of Thulun. It seems as if our request for reason is falling on deaf ears. Mokklumune cannot see past their profit projections, and our spies in the Javat Survey Department are informing us that Mokk delegations have already attempted to sway the Javat to their own agenda. If at this point, Javat decides to go along with Mokk's agenda, we will be completely out-voted, leaving us no say whatsoever in the matters concerning us all. -- SHOULD we be out-voted, and the decision to be made that we should colonize past the safety of the asteroids, I propose that no Thulun colony be sent in this manner. If they want to put billions of citizens at risk, let it be their own. Thulun will assist with whatever ships we can, but no colonies will be constructed until the CORE is secured. -- SHOULD our request for a basic Fighter be denied on the grounds of expense, I propose that we deny funds for either faction to subsidize anything other than their factories. We may be out-voiced, but we are not without power. Mokk schemes behind our backs and dismisses it in the open Chambers. Any assistance either of you could add to our side of the discussion will be greatly appreciated. //OOC I will attempt to leave out my knowledge of this map and the most likely scenarios I have already seen play out many times before. I realize that our RP cannot take this into account when making our decisions, so I'll change my approach to suit this... I get too into these things
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Post by En1gma on Sept 2, 2015 11:09:09 GMT -5
I have expressed our interest in Saytek Gamma, and would recommend Riverton was our third Colony. Please refer to the maps contained in the main thread and let me know what you think we should claim.
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Post by hissrad on Sept 2, 2015 13:37:39 GMT -5
Saytek Gamma would be my choice as well,it's position is ideally placed for monitoring the east along with our Prime. When we get a fleet up and running I'll suggest stationing a scout ship near our side of the asteroid fields to the far north and south.
I don't understand why the others are pushing for exploration this early, we already have systems nearby in need of colonization. On top of that,I'd say we should focus on building up our Primes, a war started before we have a solid economy will likely end badly.
Politics.....makes you miss the days when you could just launch torps at your problems til they went away
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Post by hissrad on Sept 2, 2015 22:03:22 GMT -5
So the High Templar has asked us to decide on a Research path. Opinions?
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Post by johndramey on Sept 2, 2015 23:05:09 GMT -5
Honorable House Thulun, I have been remiss in not approaching you before this point in time. I come strictly off the record, and would simply like to discuss certain issues with you.
First, the construction of a fighter. This is an issue that, frankly, I have no strong feelings on one way or the other. Another of the councilors of the Exalted Clan Moklumnue has pointed out that, while the cost of a single fighter may seem small at this point, that expenditure could have long reaching consequences for the Empire's overall economy years down the road. The same amount of credits, put into boosting the economy of our empire, would put us into a much more financially stable position in the long term.
With all of that said, I am more than willing to listen to your rationale for building a fighter and assure you that I'll keep an open mind regarding that issue. Should you convince me, I would take my opinion back to the chambers of the Exalted Clan Moklumnue.
Scouting, now this issue is something that all of the Exalted Clan Moklumnue have a strong opinion of. We are of the opinion that the best defense is a good offense. The more colonizable systems we uncover, the better we can plan the future of our Empire. Additionally, if we are to make contact with the xeno, it is better to do so in their space than it is to do so in our space. We can give the Templar explorers strict orders telling them to break contact before returning to friendly space, even going so far as to have them flee deeper into uncharted territory until the xeno break contact. After breaking contact, the explorers can return to friendly space through a circumnavigation of xeno space.
Colonization rights is an issue, I am proud to say, where your desires and those of Exalted Clan Moklumnue are in line. We have neither interest in Saytek Gamma, nor in Riverton. We are more interested in Olggavan Hold and Leiwin.
Now, to business, I have two simple proposals for your house.
First, in regards to the construction of a fighter and scouting, I propose that we come to some kind of compromise. If House Thulun were to potentially second continued scouting, I could potentially see the Exalted Clan Moklumnue seconding the construction of a fighter. After all, aggressive scouting necessarily needs a stronger military.
Second, in regards to colonization rights, if House Thulun were to cede all claims on Olggavan Hold and Leiwin, the Exalted Clan Moklumnue could potentially cede all claims on Saytek Gamma and Riverton
That is all for now, House Thulun. May we all see reason in this time of need.
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Post by hissrad on Sept 3, 2015 1:53:56 GMT -5
Currently, my main desire is to get each of our Primes well under way before risking a war with the Xenos.
To that end I'd recommend for research to Planetary Construction 5,then Manufacturing 1 and Planetary Mining 1. Then maybe work on the Fighter branch of the tech tree.
My main problem with scouting at the moment is that we lack proper means to defend ourselves, once we can start building warships I'd be fine with Exploring.
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Post by johndramey on Sept 3, 2015 2:49:33 GMT -5
My dear hissrad, I can understand that concern. However, I feel that there could be no harm in potentially scouting while the fighter is potentially being constructed.
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Post by krakun on Sept 3, 2015 9:53:32 GMT -5
Engineer Krakun puts down the flask he was twirling in his left hand, gets out of his seat, and checks the door to make sure johndramey has left the room, leaving the Thulun council amongst themselves."Who does that two-timing, yellow-bellied, money-grubbing whelk erm whelp think he is? Contrary to what he said, I propose that we support Clan Moklumnue in their desire to scout wherever they want, and we push for getting a fighter." (Clearly Engineer Krakun has sniffed his flask once too many or has not been paying enough attention to the envoy's proposals to realize they coincide) "We should give Olggavan Hold and Leiwin " he points to the right of the map to the production limpets erm I meant production limpers, and grab Saytek Gamma and Riverton " he points to the left of the map, knocking over the flask that rolls underneath the table "for our research projects. When the Xenos arrive, we'll weep crocodile tears that our lonely fighter is on the other end of the reef while our poor neighbourly snails - erm seniles - erm sidekicks are getting their inards sucked out of them through their own rear ends." As for research I disagree with the respectable hissrad, our worlds have enough expansion space to require higher levels of base facilities. I would rather recommend we research Fighers 3 and Starship construction 3 so we may apply the gunshot shrimp maneuver to approaching Xenos by the time they reach us. He gives a kick under the table, when he picks up the flask it is empty. He grumbles "By Thulun, and I had just taught it to find its way through the air ducts."
. "Gentlemen, please excuse me for a moment". He leaves the room.
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