Kyera's Talent Table of Tears and Retribution
Dec 1, 2013 13:32:59 GMT -5
Lt. Hathaway, Alex Fury, and 2 more like this
Post by John Robinson on Dec 1, 2013 13:32:59 GMT -5
Kyera
When playing HOS, I sometimes want to remember what effect increasing a talent will do without waiting for a leveling campsite.
While attacking opponents, I wonder, why didn't that work as well as I expected? Should I increase my Intelligence attribute to support a higher level of talents, Or should I raise my Constitution attribute and hammer skill to help out on the front lines, or Conjuring skill to make my Warder's Shield more effective?
Players' Guides: Heroes and Monsters (Tables) provides additional information you may find useful on a variety of topics.
Quick Cross Reference; Click on character's name to move back and forth between their Talent Tables.
Vraes's Talent Table of Terror
Kjartan's Talent Table of Flame and Fortune
Kyrea's Talent Table of Tears and Retribution
Tamlin's Talent Table of Hide and Peek
Selen's Talent Table of Dancing Daggers and Doom
Vincent's Talent Table of Shock Therapy
Fyona's Talent Table Hammer of the Gods
Kincaid's Talent Table of Crimson Steel
Start Up Table provides a side by side comparison of the Attributes and Skills each character has at the beginning of the game.
Leveling Table Check here if you would like to see how many XP you need to Level and the points on attributes, skill, and talents you can spend.
Curse attack display: Was the attack successful? Thanks to wascalwywabbit and fallen now we know.
Ethereal Anquish is a curse you will be using over and over while palying HoS. Here is a great thread provided by vdx .
Note: When a W appears in the AP/SP column that represents the AP required to use the equipped weapon.
Row 1 displays the automatic increase to total Hit points and Spell points when Kyera reaches the next higher level.
Row 2 displays the increase in HP Kyera gets when increasing Constitution attribute +1.
Row 3 displays the increase in SP Kyera gets when increasing Intelligence attribute +1
Row 4 displays the number of HP Kyera starts the game with
Row 5 displays the number of SP Kyera starts the game with
Startup Talents: Strike, Smiting Blow(1), Myshana's Tears(1), Ethereal Anguish(1)
Boost In Budget +8 Attributes. +14 Skills. 10 Talents.
When playing HOS, I sometimes want to remember what effect increasing a talent will do without waiting for a leveling campsite.
While attacking opponents, I wonder, why didn't that work as well as I expected? Should I increase my Intelligence attribute to support a higher level of talents, Or should I raise my Constitution attribute and hammer skill to help out on the front lines, or Conjuring skill to make my Warder's Shield more effective?
Players' Guides: Heroes and Monsters (Tables) provides additional information you may find useful on a variety of topics.
Quick Cross Reference; Click on character's name to move back and forth between their Talent Tables.
Vraes's Talent Table of Terror
Kjartan's Talent Table of Flame and Fortune
Kyrea's Talent Table of Tears and Retribution
Tamlin's Talent Table of Hide and Peek
Selen's Talent Table of Dancing Daggers and Doom
Vincent's Talent Table of Shock Therapy
Fyona's Talent Table Hammer of the Gods
Kincaid's Talent Table of Crimson Steel
Start Up Table provides a side by side comparison of the Attributes and Skills each character has at the beginning of the game.
Leveling Table Check here if you would like to see how many XP you need to Level and the points on attributes, skill, and talents you can spend.
Curse attack display: Was the attack successful? Thanks to wascalwywabbit and fallen now we know.
Ethereal Anquish is a curse you will be using over and over while palying HoS. Here is a great thread provided by vdx .
Note: When a W appears in the AP/SP column that represents the AP required to use the equipped weapon.
Row 1 displays the automatic increase to total Hit points and Spell points when Kyera reaches the next higher level.
Row 2 displays the increase in HP Kyera gets when increasing Constitution attribute +1.
Row 3 displays the increase in SP Kyera gets when increasing Intelligence attribute +1
Row 4 displays the number of HP Kyera starts the game with
Row 5 displays the number of SP Kyera starts the game with
Kyera | Cleric |
HP/SP +1 Lvl | 11/8 |
+1 Con = +HP | + 21 |
+1 Int = +SP | + 26 |
Starting Hit Points | 116 |
Starting Spirit Points | 164 |
Startup Talents: Strike, Smiting Blow(1), Myshana's Tears(1), Ethereal Anguish(1)
v.4.2.77 |
Talent | AP/SP | Description |
Banishment 1 | 4/12 | 21 - 52 Holy Damage. +13 Accuracy. Range 6. Cross Shaped AOE. (Req Lvl 18+) |
Banishment 2 | 4/18 | 25 - 62 Holy Damage. +13 Accuracy. (Targets = Invocation) |
Banishment 3 | 4/24 | 31 - 78 Holy Damage. +14 Accuracy. |
Banishment 4 | 4/30 | 35 - 88 Holy Damage. +15 Accuracy. Becomes 3x3 Hex Block Shaped AOE |
Banishment 5 | 4/36 | 45 - 110 Holy Damage. +16 Accuracy. |
Banishment 6 | 4/42 | 51 - 124 Holy Damage. +17 Accuracy. |
Banishment 7 | 4/50 | 59 - 134 Holy Damage. +17 Accuracy. Becomes 5x5 Hex Cloud Shaped AOE |
Banishment 8 | 4/58 | 65 - 148 Holy Damage. +18 Accuracy. |
Banishment 9 | 4/64 | 73 - 168 Holy Damage. +18 Accuracy. |
Banishment 10 | 4/72 | 83 - 182 Holy Damage. +18 Accuracy. Becomes 7x7 Hex Cloud Shaped AOE |
Ethereal Anguish 1 | 2/10 | -1 AP. -1 Dodge Turns 3 + Conjuring. Range 6 . |
Ethereal Anguish 2 | 2/18 | -1 AP. -2 Dodge. -1 Accuracy |
Ethereal Anguish 3 | 2/26 | -1 AP. -4 Dodge. -1 Accuracy. |
Ethereal Anguish 4 | 2/34 | -1 AP. -4 Dodge. -1 Accuracy Becomes Cross Shaped AOE |
Ethereal Anguish 5 | 2/42 | -1 AP. -4 Dodge. -2 Accuracy |
Ethereal Anguish 6 | 2/50 | -2 AP. -5 Dodge. -3 Accuracy |
Ethereal Anguish 7 | 2/58 | -2 AP. -5 Dodge. -4 Accuracy |
Ethereal Anguish 8 | 2/66 | -2 AP. -6 Dodge. -5 Accuracy Becomes Range 7 |
Ethereal Anguish 9 | 2/74 | -2 AP. -6 Dodge. -6 Accuracy |
Ethereal Anguish 10 | 2/82 | -2 AP. -7 Dodge. -7 Accuracy. Becomes 3x3 Block Shaped AOE. |
Holy Retribution 1 | 3/6 | 13 - 24 Holy Damage. +6 Accuracy. Range 6 |
Holy Retribution 2 | 3/10 | 17 - 40 Holy Damage. +8 Accuracy. |
Holy Retribution 3 | 3/14 | 21 - 50 Holy Damage. +9 Accuracy. |
Holy Retribution 4 | 3/18 | 25 - 69 Holy Damage. +10 Accuracy. |
Holy Retribution 5 | 3/23 | 29 - 76 Holy Damage. +13 Accuracy. |
Holy Retribution 6 | 3/28 | 33 - 87 Holy Damage. +15 Accuracy. |
Holy Retribution 7 | 3/34 | 39 - 102 Holy Damage. +17 Accuracy. |
Holy Retribution 8 | 3/38 | 47 - 122 Holy Damage. +18 Accuracy. |
Holy Retribution 9 | 3/42 | 53 - 138 Holy Damage. +20 Accuracy. |
Holy Retribution 10 | 3/48 | 61 - 156 Holy Damage. +22 Accuracy. |
Myshana's Tears 1 | 3/8 | (32 + Lore) Heal HP Range 6 |
Myshana's Tears 2 | 3/12 | 70 + (Lore x 2) HP |
Myshana's Tears 3 | 3/18 | 130 + (Lore x 3) HP |
Myshana's Tears 4 | 3/24 | 180 + (Lore x 4) HP |
Myshana's Tears 5 | 3/30 | 240 + (Lore x 5) HP |
Myshana's Tears 6 | 3/36 | 300 + (Lore x 6) HP |
Myshana's Tears 7 | 3/42 | 380 + (Lore x 7) HP |
Myshana's Tears 8 | 3/50 | 460 + (Lore x 8) HP |
Myshana's Tears 9 | 3/58 | 600 + (Lore x 9) HP |
Myshana's Tears 10 | 3/64 | 900 + (Lore x 10) HP |
Piety Ward 1 | 2/8 | + 6 All Resists. Range 6. Cross Shaped AOE. Turns 8 + Conjuring Buff |
Piety Ward 2 | 2/12 | + 8 All Resists |
Piety Ward 3 | 2/18 | +12 All Resists Becomes 3x3 Block Shaped AOE. |
Piety Ward 4 | 2/24 | + 14 All Resists |
Piety Ward 5 | 2/30 | + 18 All Resists |
Piety Ward 6 | 2/36 | +20 All Resists |
Piety Ward 7 | 2/42 | +24 All Resists |
Piety Ward 8 | 2/50 | +28 All Resists |
Piety Ward 9 | 2/58 | +34 All Resists |
Piety Ward 10 | 2/64 | +40 All Resists |
Purifying Breeze 1 | 3/10 | +16 Heal HP. Range 6. Dispels all enemy curses. Cross Shaped AOE (Req Lvl 6+) |
Purifying Breeze 2 | 3/18 | +32 Heal HP + (Lore x 2) * note: PB(1) is +16 HP + Lore |
Purifying Breeze 3 | 3/26 | +48 Heal HP + (Lore x 3) |
Purifying Breeze 4 | 3/34 | +64 Heal HP + (Lore x 4) |
Purifying Breeze 5 | 3/42 | +92 Heal HP + (Lore x 5) |
Purifying Breeze 6 | 3/50 | +120 Heal HP + (Lore x 6) Becomes 3x3 Hex Block Shaped AOE |
Purifying Breeze 7 | 3/58 | +148 Heal HP + (Lore x 7) |
Purifying Breeze 8 | 3/66 | +188 Heal HP + (Lore x 8) |
Purifying Breeze 9 | 3/74 | +228 Heal HP + (Lore x 9) |
Purifying Breeze 10 | 3/82 | +300 Heal HP + (Lore x 10) Becomes 5x5 Hex Cloud Shaped AOE |
Sacrifice 1 | 1/16 | Restores 10 + (50% Lore x 1) SP. Range 6. Single Target. (Req Lvl 6+) |
Sacrifice 2 | 1/28 | Restores 18 + (50% Lore x 2) SP |
Sacrifice 3 | 1/40 | Restores 26 + (50% Lore x 3) SP |
Sacrifice 4 | 1/52 | Restores 36 + (50% Lore x 4) SP |
Sacrifice 5 | 1/68 | Restores 48 + (50% Lore x 5) SP |
Sacrifice 6 | 1/82 | Restores 60 + (50% Lore x 6) SP |
Sacrifice 7 | 1/94 | Restores 72 + (50% Lore x 7) SP |
Sacrifice 8 | 1/104 | Restores 96 + (50% Lore x 8) SP |
Sacrifice 9 | 1/112 | Restores 112 + (50% Lore x 9) SP |
Sacrifice 10 | 1/124 | Restores 128 + (50% Lore x 10) SP |
Smiting Blow 1 | W/3 | +2 Dmg. +2 Accuracy for Attack |
Smiting Blow 2 | W/5 | +5 Dmg. +3 Accuracy |
Smiting Blow 3 | W/7 | +8 Dmg. +5 Accuracy |
Smiting Blow 4 | W/10 | +12 Dmg. +6 Accuracy |
Smiting Blow 5 | W/12 | +16 Dmg. +7 Accuracy 6% Critical |
Smiting Blow 6 | W/14 | +20 Dmg. +8 Accuracy 15 % Critical |
Smiting Blow 7 | W/17 | +24 Dmg. +9 Accuracy 25% Critical |
Smiting Blow 8 | W/20 | +28 Dmg. +10 Accuracy 35% Critical |
Smiting Blow 9 | W/23 | +34 Dmg. +11 Accuracy 45% Critical |
Smiting Blow 10 | W/26 | +40 Dmg. +12 Accuracy 55% Critical |
Warder's Shield 1 | 2/8 | +1 Parry. +1 Dodge Range 6. Cross Shaped AOE. Turns 8 + Conjuring. |
Warder's Shield 2 | 2/12 | +2 Parry. +2 Dodge (Also #targets = Conjuring) |
Warder's Shield 3 | 2/18 | +2 Parry. +3 Dodge Becomes 3x3 Block Shaped AOE |
Warder's Shield 4 | 2/24 | +3 Parry. +4 Dodge |
Warder's Shield 5 | 2/30 | +3 Parry. +5 Dodge |
Warder's Shield 6 | 2/36 | +4 Parry. +6 Dodge |
Warder's Shield 7 | 2/42 | +4 Parry. +7 Dodge |
Warder's Shield 8 | 2/50 | +5 Parry. +8 Dodge |
Warder's Shield 9 | 2/58 | +5 Parry. +9 Dodge |
Warder's Shield 10 | 2/64 | +6 Parry. +10 Dodge |
Boost In Budget +8 Attributes. +14 Skills. 10 Talents.