Vincent's Talent Table of Shock Therapy
Dec 9, 2013 3:21:56 GMT -5
Officer Genious and wascalwywabbit like this
Post by John Robinson on Dec 9, 2013 3:21:56 GMT -5
Vincent
When playing HOS, I sometimes want to remember what effect increasing a talent will do without waiting for a leveling campsite.
While attacking opponents, I wonder, why didn't that work as well as I expected? Should I increase my Intelligence attribute to support a higher level of talents, Or should I raise my Dexterity attribute to help me dodge damage from the abominations that attack, or Sorcery skill to make my Lightning Bolt more accurate?
Players' Guides: Heroes and Monsters (Tables) provides additional information you may find useful on a variety of topics.
Quick Cross Reference; Click on character's name to move back and forth between their Talent Tables.
Vraes's Talent Table
Kjartan's Talent Table
Kyrea's Talent Table
Tamlin's Talent Table
Selen's Talent Table of Dancing Daggers and Doom
Vincent's Talent Table of Shock Therapy
Fyona's Talent Table Hammer of the Gods
Kincaid's Talent Table of Crimson Steel
Start Up Table provides a side by side comparison of the Attributes and Skills each character has at the beginning of the game.
Leveling Table Check here if you would like to see how many XP you need to Level and the points on attributes, skill, and talents you can spend.
Flash Freeze is a very useful curse by itself or in concert with Kyera's Ethereal Anguish. Take a look for helpful tips
.
Curse attack display: Was the attack successful? Thanks to wascalwywabbit and fallen now we know.
Note: When a W appears in the AP/SP column that represents the AP required to use the equipped weapon.
Row 1 displays the automatic increase to total Hit points and Spell points when Vincent reaches the next higher level.
Row 2 displays the increase in HP Vincent gets when increasing Constitution attribute +1.
Row 3 displays the increase in SP Vincent gets when increasing Intelligence attribute +1
Row 4 displays the number of HP Vincent starts the game with
Row 5 displays the number of SP Vincent starts the game with
Startup Talents: Slash, Lightning Spear(1), Storm Strike(1), Frigid Air(1)
Boost In Budget (Lvl 17) +9 Attributes. +14 Skills. +11 Talents.
When playing HOS, I sometimes want to remember what effect increasing a talent will do without waiting for a leveling campsite.
While attacking opponents, I wonder, why didn't that work as well as I expected? Should I increase my Intelligence attribute to support a higher level of talents, Or should I raise my Dexterity attribute to help me dodge damage from the abominations that attack, or Sorcery skill to make my Lightning Bolt more accurate?
Players' Guides: Heroes and Monsters (Tables) provides additional information you may find useful on a variety of topics.
Quick Cross Reference; Click on character's name to move back and forth between their Talent Tables.
Vraes's Talent Table
Kjartan's Talent Table
Kyrea's Talent Table
Tamlin's Talent Table
Selen's Talent Table of Dancing Daggers and Doom
Vincent's Talent Table of Shock Therapy
Fyona's Talent Table Hammer of the Gods
Kincaid's Talent Table of Crimson Steel
Start Up Table provides a side by side comparison of the Attributes and Skills each character has at the beginning of the game.
Leveling Table Check here if you would like to see how many XP you need to Level and the points on attributes, skill, and talents you can spend.
Flash Freeze is a very useful curse by itself or in concert with Kyera's Ethereal Anguish. Take a look for helpful tips
.
Curse attack display: Was the attack successful? Thanks to wascalwywabbit and fallen now we know.
Note: When a W appears in the AP/SP column that represents the AP required to use the equipped weapon.
Row 1 displays the automatic increase to total Hit points and Spell points when Vincent reaches the next higher level.
Row 2 displays the increase in HP Vincent gets when increasing Constitution attribute +1.
Row 3 displays the increase in SP Vincent gets when increasing Intelligence attribute +1
Row 4 displays the number of HP Vincent starts the game with
Row 5 displays the number of SP Vincent starts the game with
Vincent | Sorcerer |
HP/SP +1 Lvl | 11/8 |
+1 Con = +HP | + 22 |
+1 Int = +SP | + 22 |
Starting Hit Points | 99 |
Starting Spirit Points | 140 |
Startup Talents: Slash, Lightning Spear(1), Storm Strike(1), Frigid Air(1)
v4.2.77 |
Talent | AP/SP | Description |
Lightning Spear 1 | 2/3 | 11 - 18 Lightning Dmg. +4 Accuracy. Range 4. Target 4. Wedge Shaped AOE |
Lightning Spear 2 | 2/5 | 13 - 23 Dmg. +6 Accuracy. (#targets = Sorcery max 10) |
Lightning Spear 3 | 2/7 | 17 - 30 Dmg. +7 Accuracy. |
Lightning Spear 4 | 2/10 | 23 - 42 Dmg. +8 Accuracy. |
Lightning Spear 5 | 2/12 | 33 - 54 Dmg. +9 Accuracy. Can hit up to 6 targets. |
Lightning Spear 6 | 2/14 | 39 - 68 Dmg. +10 Accuracy. |
Lightning Spear 7 | 2/17 | 45 - 74 Dmg. +11 Accuracy. |
Lightning Spear 8 | 2/20 | 51 - 88 Dmg. +12 Accuracy. |
Lightning Spear 9 | 2/23 | 57 - 116 Dmg. +13 Accuracy. |
Lightning Spear 10 | 2/26 | 63 - 134 Dmg. +15 Accuracy. Can hit up to 10 targets. |
Frigid Air 1 | 2/5 | -8 Dmg. -3 Ranged Accuracy. Range 6. Turns 8+Conjuring. Cross Shaped AOE Curse |
Frigid Air 2 | 2/9 | -12 Dmg. -4 |
Frigid Air 3 | 2/13 | -16 Dmg. -5 Becomes Blocks Shaped 3 Hex AOE |
Frigid Air 4 | 2/17 | -20 Dmg. -6 |
Frigid Air 5 | 2/21 | -26 Dmg. -7 |
Frigid Air 6 | 2/25 | -32 Dmg. -8 Becomes Cross Shaped 5 Hex Cloud AOE |
Frigid Air 7 | 2/30 | -38 Dmg. -9 |
Frigid Air 8 | 2/34 | -46 Dmg. -10 Becomes Range 7 |
Frigid Air 9 | 2/38 | -56 Dmg. -11 |
Frigid Air 10 | 2/42 | -72 Dmg. -13 |
Storm Strike 1 | W/3 | +4 Lightning Dmg. +3 Melee Accuracy. |
Storm Strike 2 | W/5 | +8 Lightning Dmg. +4 Accuracy. |
Storm Strike 3 | W/7 | +12 Lightning Dmg. +5 Accuracy. |
Storm Strike 4 | W/10 | +16 Lightning Dmg. +6 Accuracy. |
Storm Strike 5 | W/12 | +20 Lightning Dmg. +6 Accuracy. |
Storm Strike 6 | W/14 | +24 Lightning Dmg. +7 Accuracy. |
Storm Strike 7 | W/17 | +32 Lightning Dmg. +7 Accuracy. |
Storm Strike 8 | W/20 | +36 Lightning Dmg. +8 Accuracy. |
Storm Strike 9 | W/23 | +42 Lightning Dmg. +9 Accuracy. |
Storm Strike 10 | W/26 | +50 Lightning Dmg. +10 Accuracy. |
Flash Freeze 1 | 3/10 | -1 AP. -2 Dodge. Turns 8 + Conjuring. Range 6. Single Target Curse. |
Flash Freeze 2 | 3/18 | -1 AP. -3 Dodge. Becomes Cross Shaped AOE |
Flash Freeze 3 | 3/26 | -1 AP. -4 Dodge. |
Flash Freeze 4 | 3/34 | -1 AP. -5 Dodge. |
Flash Freeze 5 | 3/42 | -1 AP. -6 Dodge. Becomes Block Shaped AOE |
Flash Freeze 6 | 3/50 | -2 AP. -7 Dodge. |
Flash Freeze 7 | 3/58 | -2 AP. -8. Dodge. |
Flash Freeze 8 | 3/66 | -2 AP. -9 Dodge. Becomes Range 7 |
Flash Freeze 9 | 3/74 | -2 AP. -10 Dodge. |
Flash Freeze 10 | 3/82 | -2 AP. -12 Dodge. Becomes 5 Hex Cross Shaped Cloud" |
Charged Speed 1 | 1/10 | +1 Move-only AP. +1 Dodge. +2 Lightning Resist. Turns 3 + Lore. Self-Only Buff |
Charged Speed 2 | 1/18 | +2 Move-only AP. Dodge +2. Lightning Resist +4 |
Charged Speed 3 | 1/26 | +2 Move-only AP. Dodge +3. Lightning Resist +6 |
Charged Speed 4 | 1/34 | +3 Move-only AP. Dodge +3. Lightning Resist +8 |
Charged Speed 5 | 1/42 | +3 Move-only AP. Dodge +4. Lightning Resist +10 |
Charged Speed 6 | 1/50 | +4 Move-only AP. Dodge +4. Lightning Resist +12 |
Charged Speed 7 | 1/58 | +4 Move-only AP. Dodge +5. Lightning Resist +14 |
Charged Speed 8 | 1/66 | +5 Move-only AP. Dodge +5. Lightning Resist +16 |
Charged Speed 9 | 1/74 | +5 Move-only AP. Dodge +6. Lightning Resist +18 |
Charged Speed 10 | 1/82 | +6 Move-only AP. Dodge +7. Lightning Resist +24 |
Energy Storm 1 | 3/6 | 11 - 20 Lightning Dmg. +6 Acc. Curse -3 Light res. Block Shaped AoE 3 Turns |
Energy Storm 2 | 3/10 | 17 - 30. +7 Accuracy. Curse -5 Light Resist. Note: #Targets = Sorc , Range 4 |
Energy Storm 3 | 3/14 | 25 - 48. +8 Accuracy. -8 Lightning Resist |
Energy Storm 4 | 3/18 | 31 - 56. +9 Accuracy. -10 Lightning Resist |
Energy Storm 5 | 3/23 | 39 - 70. +10 Accuracy. -13 Lightning Resist |
Energy Storm 6 | 3/28 | 45 - 84. +11 Accuracy. -15 Lightning Resist |
Energy Storm 7 | 3/34 | 61 - 102. +12 Accuracy. -18 Lightning Resist |
Energy Storm 8 | 3/38 | 73 - 116. +13 Accuracy. -21 Lightning Resist |
Energy Storm 9 | 3/42 | 77 - 128. +13 Accuracy. -24 Lightning Resist |
Energy Storm 10 | 3/48 | 85 - 146. +13 Accuracy. -28 Lightning Resist |
Thundering Blades 1 | 3/5 | +3 Lightning Dmg. +1 Accuracy. Buff Range 6. Turns 8 + Conjuring. (Req Lvl 6+) |
Thundering Blades 2 | 3/9 | +6 Lightning Dmg. +2 Accuracy. (Cross Shaped AOE at Level 1) |
Thundering Blades 3 | 3/13 | +9 Lightning Dmg. +3 Accuracy. |
Thundering Blades 4 | 3/17 | +13 Lightning Dmg. +3 Accuracy. |
Thundering Blades 5 | 3/21 | +16 Lightning Dmg. +4 Accuracy. |
Thundering Blades 6 | 3/25 | +19 Lightning Dmg. +4 Accuracy. Becomes 3 Hex Block Shaped AOE |
Thundering Blades 7 | 3/30 | +22 Lightning Dmg. +5 Accuracy. |
Thundering Blades 8 | 3/34 | +25 Lightning Dmg. +5 Accuracy. |
Thundering Blades 9 | 3/38 | +29 Lightning Dmg. +6 Accuracy. |
Thundering Blades 10 | 3/42 | +36 Lightning Dmg. +7 Accuracy. |
Eye of the Storm 1 | 3/8 | +3 Ranged Accuracy. 2% Critical. Turns 3 + Lore. Self-Only Buff. (Req Lvl 12+) |
Eye of the Storm 2 | 3/12 | +4 Accuracy. 4% Critical. (This Talent is similar to Tamlin's Deadly Intuition ) |
Eye of the Storm 3 | 3/18 | +5 Accuracy. 6% Critical. ( applied to all of Vincent's ranged magic attacks ) |
Eye of the Storm 4 | 3/24 | +6 Accuracy. 8% Critical. ( examples; Lightning Spear, Energy Storm etc. ) |
Eye of the Storm 5 | 3/30 | +7 Accuracy. 10% Critical. |
Eye of the Storm 6 | 3/36 | +8 Accuracy. 12% Critical |
Eye of the Storm 7 | 3/42 | +9 Accuracy. 14% Critical |
Eye of the Storm 8 | 3/50 | +10 Accuracy. 16% Critical |
Eye of the Storm 9 | 3/58 | +12 Accuracy. 18% Critical |
Eye of the Storm 10 | 3/64 | +14 Accuracy. 20% Critical |
Elemental Sundering 1 | W/8 | +5 Acc. +8 Fire, Ice, Lit, Erth. 3T Buff +4 Par. +4 Dod. +3% Sp-D Cross AOE (Req Lvl 18+) |
Elemental Sundering 2 | W/16 | +6 Acc. +12 Elemental dmg. +5 Parry. +5 Dodge. +4% Sp-Drain |
Elemental Sundering 3 | W/25 | +7 Acc. +14 Elemental dmg. +6 Parry. +6 Dodge. +5% Sp-Drain |
Elemental Sundering 4 | W/35 | +8 Acc. +16 Elemental dmg. +7 Parry. +7 Dodge. +6% Sp-Drain |
Elemental Sundering 5 | W/43 | +9 Acc. +18 Elemental dmg. +7 Parry.+8 Dodge. +2 Armor. +7% Sp-Drain |
Elemental Sundering 6 | W/52 | +10 Acc. +20 Elemental dmg. +8 Parry. +8 Dodge. +4 Armor. +8% Sp-Drain |
Elemental Sundering 7 | W/61 | +11 Acc. +22 Elemental dmg. +8 Parry. +9 Dodge. +6 Armor. +9% Sp-Drain |
Elemental Sundering 8 | W/70 | +12 Acc. +24 Elemental dmg. +9 Parry. +9 Dodge. +8 Armor. +10% Sp-Drain |
Elemental Sundering 9 | W/79 | +13 Acc. +30 Ele dmg. +10 Parry. +9 Dodge. +10 Armor +12% Sp-D Block Shaped AOE |
Elemental Sundering 10 | W/88 | +15 Acc. +36 Elemental dmg. +10 Parry. +9 Dodge. +14 Armor. +14% Sp-Drain. |
Boost In Budget (Lvl 17) +9 Attributes. +14 Skills. +11 Talents.