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Post by John Robinson on Jan 7, 2016 20:57:33 GMT -5
johndramey Just spent the afternoon using the checklists for my first Boost In, to showcase Kincaid. He has so many great talents it's hard to specialize, I think he will be a slow growth character that will develop into a power house.
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Post by John Robinson on Jan 7, 2016 20:53:58 GMT -5
Wow! What a game changer, truly excellent enhancement. Until now you could always raise the high end damage range of a weapon with gear and Talents. Now you can raise the low end too! Thanks
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Post by John Robinson on Jan 6, 2016 23:51:45 GMT -5
Balgair is out somewhere getting plastered with his vino veritas buddies (probably artists and musicians). Thanks for the +k bump, it's getting him out of my hair for a little while.
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Post by John Robinson on Jan 6, 2016 23:43:27 GMT -5
You're making me want to enable more Boost-in spots! +1 "If you feel like lovin me with a life time of devotion. I second that emotion." Smokey Robinson & the Miracles
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Post by John Robinson on Jan 6, 2016 23:24:27 GMT -5
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Post by John Robinson on Jan 6, 2016 22:50:19 GMT -5
Boost in Checklist for Vincent. To view another Boost In Checklist tap/click on one of the links listed below. Boost in Vraes, Kincaid, Kyera / Boost in for Kjartan, Fyona / Boost in for Selen and Tamilin / Boost in Vincent. Vincent Talents. Players Guides Heroes and Monsters TablesStart up Table highlights. Note: Begins with Lore(2). Name | Starting Attributes/Skills | Wep | Talents | Vincent | Dex(4). Dodge(3). Con(4). Tough(3). HP(99). SP(140). | Blds(3) | L-Spear(1) F-Air(1) |
| Will(4). Res(8). Int(6). Str(4). Knw(6). Conjur(3) Sorc(3) | Pol(1) | S-Strike(1) Slash(1) |
Use lines below to remember where you spent them. For example if you add 3 points to Vincent Con, you might write +3 Con(7) Name | Level(17) Boost in Points: Attributes(9). Skills(14). Talents(11) | Vincent |
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Boost In Checklist for: __Vincent. Boost starts @ Level(17) Lvl @ | Lvl | A S T | Attrb | Skill | Talents | SP | Boost In | Tot | -----> | 9 | 14 | 11 | TT | 21,420 | 18 | 0 1 1 | 0 | __+1 | __+1 |
| 25,308 | 19 | 0 1 1 | 0 | __+1 | __+1 |
| 29,640 | 20 | 1 0 0 | __+1 | 0 | 0 | xx | 34,440 | 21 | 1 1 1 | __+1 | __+1 | __+1 |
| 39,372 | 22 | 0 1 1 | 0 | __+1 | __+1 |
| 45,540 | 23 | 0 1 1 | 0 | __+1 | __+1 |
| 51,888 | 24 | 1 1 0 | __+1 | __+1 | 0 | xx | 58,800 | 25 | 0 0 1 | 0 | 0 | __+1 |
| 66,300 | 26 | 1 1 0 | __+1 | __+1 | 0 | xx | 74,412 | 27 | 0 1 1 | 0 | __+1 | __+1 |
| 83,160 | 28 | 1 1 0 | __+1 | __+1 | 0 | xx | 92,568 | 29 | 0 1 1 | 0 | __+1 | __+1 |
| 102,660 | 30 | 1 1 1 | __+1 | __+1 | __+1 |
| 113,460 | 31 | 0 1 1 | 0 | __+1 | __+1 |
| 124,992 | 32 | 1 0 0 | __+1 | 0 | 0 | xx | 137,280 | 33 | 1 1 1 | __+1 | __+1 | __+1 |
| 150,348 | 34 | 0 1 0 | 0 | __+1 | 0 | xx | Total | cod | -----> | 17 | 28 | 22 | TT | 164,220 | 35 | 1 1 1 | __+1 | __+1 | __+1 |
| 178,920 | 36 | 0 1 0 | 0 | __+1 | 0 | xx | 194,472 | 37 | 0 0 1 | 0 | 0 | __+1 |
| 210,900 | 38 | 1 1 1 | __+1 | __+1 | __+1 |
| 228,228 | 39 | 0 1 1 | 0 | __+1 | __+1 |
| 246,480 | 40 | 1 1 0 | __+1 | __+1 | 0 | xx | 265,680 | 41 | 1 1 1 | __+1 | __+1 | __+1 |
| 285,852 | 42 | 0 1 1 | 0 | __+1 | __+1 |
| 307,020 | 43 | 1 1 1 | __+1 | __+1 | __+1 |
| 329,208 | 44 | 0 1 0 | 0 | __+1 | 0 | xx | 352,440 | 45 | 0 1 1 | 0 | __+1 | __+1 |
| 376,740 | 46 | 1 1 1 | __+1 | __+1 | __+1 |
| Total | Gran | -----> | 23 | 38 | 31 | TT | xxxxxxx | xxxx | xxxxx | xxxxxxxxxxxxx | xxxxxxxxxxxxxx | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | xx |
xxxxxxxxxxxxxx
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Post by John Robinson on Jan 6, 2016 21:45:31 GMT -5
Boost in Checklist for Selen and Tamilin. To view another Boost In worksheet tap/click on one of the links listed below. Boost in Vraes, Kincaid, Kyera / Boost in for Kjartan, Fyona / Boost in for Selen and Tamilin / Boost in Vincent. Selen Talents. Tamilin Talents. Players Guides Heroes and Monsters TablesStart up Table highlights. Note: Both begin with Lore(2). Name | Starting Attributes/Skills | Wep | Talents | Selen | Dex(6). Dodge(4). Con(5). Tough(5). HP(119). SP(102). | Blds(3) | F-Blow(1) S-Look(1) |
| Will(3). Res(2). Int(5). Str(5). Knw(4). Stealth(3). Sec(2) | Bow(2) | P-Pick(1) M-Disarm(1) | Tamilin | Dex(6). Dodge(6). Con(5). Tough(3). HP(103). SP(91). | Bow(3) | A-Shot(1) F-Sight(1) |
| Will(4). Res(4). Int(4). Str(5). Knw(4). Stealth(3). Sec(3) | Thw(1) | P-Pick(1) D-Touch(1) |
Use lines below to remember where you spent them. For example if you add 3 points to Selen Con, you might write +3 Con(8) Name | Level(17) Boost in Points: Attributes(8). Skills(14). Talents(10) | Selen |
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Boost In Checklist for: __Selen. __Tamilin. (Check one) Boost starts @ Level(17) Lvl @ | Lvl | A S T | Attrb | Skill | Talents | SP | Boost In | Tot | -----> | 8 | 14 | 10 | TT | 21,420 | 18 | 1 1 1 | __+1 | __+1 | __+1 |
| 25,308 | 19 | 0 1 1 | 0 | __+1 | __+1 |
| 29,640 | 20 | 1 0 1 | __+1 | 0 | __+1 |
| 34,440 | 21 | 0 1 1 | 0 | __+1 | __+1 |
| 39,372 | 22 | 1 1 1 | __+1 | __+1 | __+1 |
| 45,540 | 23 | 0 1 1 | 0 | __+1 | __+1 |
| 51,888 | 24 | 1 1 0 | __+1 | __+1 | 0 | xx | 58,800 | 25 | 0 0 1 | 0 | 0 | __+1 |
| 66,300 | 26 | 1 1 0 | __+1 | __+1 | 0 | xx | 74,412 | 27 | 0 1 1 | 0 | __+1 | __+1 |
| 83,160 | 28 | 1 1 0 | __+1 | __+1 | 0 | xx | 92,568 | 29 | 0 1 1 | 0 | __+1 | __+1 |
| 102,660 | 30 | 1 1 0 | __+1 | __+1 | 0 | xx | 113,460 | 31 | 0 1 1 | 0 | __+1 | __+1 |
| 124,992 | 32 | 1 0 1 | __+1 | 0 | __+1 |
| 137,280 | 33 | 0 1 0 | 0 | __+1 | 0 | xx | 150,348 | 34 | 1 1 1 | __+1 | __+1 | __+1 |
| Total | cod | -----> | 17 | 28 | 22 | TT | 164,220 | 35 | 0 1 0 | 0 | __+1 | 0 | xx | 178,920 | 36 | 1 1 1 | __+1 | __+1 | __+1 |
| 194,472 | 37 | 0 0 1 | 0 | 0 | __+1 |
| 210,900 | 38 | 1 1 1 | __+1 | __+1 | __+1 |
| 228,228 | 39 | 0 1 1 | 0 | __+1 | __+1 |
| 246,480 | 40 | 1 1 0 | __+1 | __+1 | 0 | xx | 265,680 | 41 | 1 1 1 | __+1 | __+1 | __+1 |
| 285,852 | 42 | 0 1 0 | 0 | __+1 | 0 | xx | 307,020 | 43 | 1 1 1 | __+1 | __+1 | __+1 |
| 329,208 | 44 | 0 1 0 | 0 | __+1 | 0 | xx | 352,440 | 45 | 0 1 1 | 0 | __+1 | __+1 |
| 376,740 | 46 | 1 1 0 | __+1 | __+1 | 0 | xx | Total | Gran | -----> | 23 | 39 | 29 | TT | xxxxxxx | xxxx | xxxxx | xxxxxxxxxxxxx | xxxxxxxxxxxxxx | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | xx |
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Post by John Robinson on Jan 6, 2016 20:25:31 GMT -5
Boost in Checklist for Kjartan, Fyona. To view another Boost In worksheet tap/click on one of the links listed below. Boost in Vraes, Kincaid, Kyera / Boost in for Kjartan, Fyona / Boost in for Selen and Tamilin / Boost in Vincent. Kjartan Talents. Fyona Talents. Players Guides Heroes and Monsters TablesStart up Table highlights. Note: Fyona begins with Lore(3), Kjartan(2) Name | Starting Attributes/Skills | Wep | Talents | Kjartan | Dex(4). Dodge(4). Con(4). Tough(2). HP(72). SP(167). | Pol(2) | F-Bolt(1) P-Flame(1) |
| Will(7). Res(14). Int(6). Str(3). Knw(4). Conjur(2). Sorcery(4) |
| C-Ash(1) | Fyona | Dex(4). Dodge(3). Con(5). Tough(5). HP(129). SP(116). | Ham(3) | H-Blow(1) Z-Strike(1) |
| Will(5). Res(7). Int(5). Str(5). Knw(4). Lead(2). Invocation(2). |
| B-Aura(1) |
Use lines below to remember where you spent them. For example if you add 3 points to Fyona Con, you might write +3 Con(8) Name | Level(17) Boost in Points: Attributes(8). Skills(10). Talents(11) | Kjartan |
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| Fyona |
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Boost In Checklist for: __Kjartan. __Fyona. (Check one) Boost starts @ Level(17) Lvl @ | Lvl | A S T | Attrb | Skill | Talents | SP | Boost In | Tot | -----> | 8 | 10 | 11 | TT | 21,420 | 18 | 1 1 1 | __+1 | __+1 | __+1 |
| 25,308 | 19 | 0 0 1 | 0 | 0 | __+1 |
| 29,640 | 20 | 1 1 0 | __+1 | __+1 | 0 | xx | 34,440 | 21 | 0 1 1 | 0 | __+1 | __+1 |
| 39,372 | 22 | 1 0 1 | __+1 | 0 | __+1 |
| 45,540 | 23 | 0 1 1 | 0 | __+1 | __+1 |
| 51,888 | 24 | 1 1 0 | __+1 | __+1 | 0 | xx | 58,800 | 25 | 0 0 1 | 0 | 0 | __+1 |
| 66,300 | 26 | 1 1 0 | __+1 | __+1 | 0 | xx | 74,412 | 27 | 0 0 1 | 0 | 0 | __+1 |
| 83,160 | 28 | 1 1 0 | __+1 | __+1 | 0 | xx | 92,568 | 29 | 0 1 1 | 0 | __+1 | __+1 |
| 102,660 | 30 | 1 0 1 | __+1 | 0 | __+1 |
| 113,460 | 31 | 0 1 1 | 0 | __+1 | __+1 |
| 124,992 | 32 | 1 1 0 | __+1 | __+1 | 0 | xx | 137,280 | 33 | 0 0 1 | 0 | 0 | __+1 |
| 150,348 | 34 | 1 1 0 | __+1 | __+1 | 0 | xx | Total | cod | ----> | 17 | 21 | 22 | TT | 164,220 | 35 | 0 0 1 | 0 | 0 | __+1 |
| 178,920 | 36 | 1 1 0 | __+1 | __+1 | 0 | xx | 194,472 | 37 | 0 1 1 | 0 | __+1 | __+1 |
| 210,900 | 38 | 1 0 1 | __+1 | 0 | __+1 |
| 228,228 | 39 | 0 1 1 | 0 | __+1 | __+1 |
| 246,480 | 40 | 1 1 0 | __+1 | __+1 | 0 | xx | 265,680 | 41 | 1 0 1 | __+1 | 0 | __+1 |
| 285,852 | 42 | 0 1 1 | 0 | __+1 | __+1 |
| 307,020 | 43 | 1 0 1 | __+1 | 0 | __+1 |
| 329,208 | 44 | 0 1 0 | 0 | __+1 | 0 | xx | 352,440 | 45 | 0 1 1 | 0 | __+1 | __+1 |
| 376,740 | 46 | 1 0 1 | __+1 | 0 | __+1 |
| Total | Gran | -----> | 23 | 28 | 31 |
| xxxxxxx | xxxx | xxxxx | xxxxxxxxxxxxx | xxxxxxxxxxxxxx | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | xx |
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Post by John Robinson on Jan 5, 2016 22:48:11 GMT -5
Happy to be of service Still have a bit of work to do with the other characters, then link and cross-ref. Always a rush to hear from the heavy hitters like you guys.
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Post by John Robinson on Jan 5, 2016 19:57:32 GMT -5
Boost in Checklist for Vraes, Kincaid, Kyera. To view another Boost In worksheet tap/click on one of the links listed below. Boost in Vraes, Kincaid, Kyera / Boost in for Kjartan, Fyona / Boost in for Selen and Tamilin / Boost in Vincent. Vraes Talents. / Kincaid Talents. / Kyrea Talents. / Players Guides Heroes and Monsters TablesStart up Table highlights. Note: All Characters on this worksheet begin with Lore(2). Name | Starting Attributes/Skills | Weapons | Talents | Vraes | Dex(4). Dodge(3). Con(6). Tough(7). HP(172). SP(70). | Melee(3) | S-Skin(1) C-Blow(1) |
| Will(5). Res(5). Int(3). Str(7). Know(3). Lead(1) |
| S-Sweep(1) | Kincaid | Dex(7). Dodge(5). Con(5). Tough(5). HP(138). SP(80). | Blades(4) | Lunge(1). S-Parry(1). |
| Will(3). Res(3). Int(4). Str(5). Know(4). Lead(2). Stealth(2) | Throw(2) | D-Stee(1) | Kyera | Dex(3). Dodge(2). Con(5). Tough(3). HP(116). SP(164). | Ham(2) | S-Blow(1). M-Tears(1). |
| Will(4). Res(8). Int(6). Str(4). Know(6). Conjure(3). Invocation(3). | Pole(2) | E-Anguish(1) |
Boost In Points: Attributes 8. Skills 14. Talents 11. Use lines below to remember where you spent them. For example if you add 3 points to Vraes Str, you might write +3 Str(10) Name | Level(17) Boost in Points: Attributes(8). Skills(14). Talents(11) | Vraes |
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Boost In Checklist for: __Vraes. __Kincaid. __Kyera. (Circle or check one) Lvl @ | Lvl | A S T | Attrb | Skill | Talents | SP | Boost In | Tot | ----> | 8 | 14 | 11 | TT | 21,420 | 18 | 1 1 1 | __+1 | __+1 | __+1 |
| 25,308 | 19 | 0 1 1 | 0 | __+1 | __+1 |
| 29,640 | 20 | 1 0 0 | __+1 | 0 | 0 | xx | 34,440 | 21 | 0 1 1 | 0 | __+1 | __+1 |
| 39,372 | 22 | 1 1 1 | __+1 | __+1 | __+1 |
| 45,540 | 23 | 0 1 1 | 0 | __+1 | __+1 |
| 51,888 | 24 | 1 1 0 | __+1 | __+1 | 0 | xx | 58,800 | 25 | 0 0 1 | 0 | 0 | __+1 |
| 66,300 | 26 | 1 1 0 | __+1 | __+1 | 0 | xx | 74,412 | 27 | 0 1 1 | 0 | __+1 | __+1 |
| 83,160 | 28 | 1 1 0 | __+1 | __+1 | 0 | xx | 92,568 | 29 | 0 1 1 | 0 | __+1 | __+1 |
| 102,660 | 30 | 1 1 1 | __+1 | __+1 | __+1 |
| 113,460 | 31 | 0 1 1 | 0 | __+1 | __+1 |
| 124,992 | 32 | 1 0 0 | __+1 | 0 | 0 | xx | 137,280 | 33 | 0 1 1 | 0 | __+1 | __+1 |
| 150,348 | 34 | 1 1 0 | __+1 | __+1 | 0 | xx | Total | cod | -----> | 17 | 24 | 22 |
| 164,220 | 35 | 0 1 1 | 0 | __+1 | __+1 |
| 178,920 | 36 | 1 1 0 | __+1 | __+1 | 0 | xx | 194,472 | 37 | 0 0 1 | 0 | 0 | __+1 |
| 210,900 | 38 | 1 1 1 | __+1 | __+1 | __+1 |
| 228,228 | 39 | 0 1 1 | 0 | __+1 | __+1 |
| 246,480 | 40 | 1 1 0 | __+1 | __+1 | 0 | xx | 265,680 | 41 | 1 1 1 | __+1 | __+1 | __+1 |
| 285,852 | 42 | 0 1 1 | 0 | __+1 | __+1 |
| 307,020 | 43 | 1 1 1 | __+1 | __+1 | __+1 |
| 329,208 | 44 | 0 1 0 | 0 | __+1 | 0 | xx | 352,440 | 45 | 0 1 1 | 0 | __+1 | __+1 |
| 376,740 | 46 | 1 1 1 | __+1 | __+1 | __+1 |
| Total | Gran | -----> | 23 | 35 | 31 |
| xxxxxxx | xxxx | xxxxx | xxxxxxxxxxxxx | xxxxxxxxxxxxxx | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | xx |
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Post by John Robinson on Jan 1, 2016 17:21:06 GMT -5
Sorry to have made confusion about the "off hand" remark. I am not talking about the game art, I am talking about Weapon Slot #1 (primary) and Weapon Slot #2 (secondary). You cannot wield any weapon in Slot #2, it is very restricted -- either you are Dual Wielding Blades (light or swords), or Throwing Knives (Kincaid), or Bows (Sneaks), or you are a Shield using class. In the case of Dual Wield and Shields, you can gain Parry from your Slot #2. Otherwise, you dont. Okey dokey, thanks for the clarification. Will +parry be added to Torent of Steel? Any chance of adding +Parry to Kincaid's Flanking Unity group buff? It's got a pretty high SP cost and isn't available until level(12).
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Post by John Robinson on Jan 1, 2016 7:00:34 GMT -5
Hi matrim Yeah I couldn't get the name thing right until one day slayernz told me how. First remove the space behind the @. Now enter johnrobinson next to it (all lowercase) and bingo. But there is a way simpler method. Place your cursor on anybody's name that appears above their avatar and hit the alt key, the correct @ name will automatically insert into your post The confusion is caused because when I registered on the forum johnrobinson is what I used, but in my profile I can change what gets displayed in my posts like a nickname. You caught me, I'm definitely a linear thinker, it's all binary 0's or 1's lol. I think the Google images show throwing knives as fairly small. I'm with you on dodge it is weak dice against melee, and she is able to increase it pretty easily so redirecting an attack or not being where it would have landed makes sense. But Parry is strong dice so I'm a little more concerned with which weapons can pull that off. I'm all for giving all characters every edge they can get, because I believe there is a risk of them topping out when HoS is finished. However "what's good for the goose is good for the gander". That's why I think Kincaid should receive the same benefit. He is the only other character that can throw, and is every bit Tamlin's equal when it comes to being nimble. Unlike Vrae's heavy armor and Phalanx Shield. Kincaid's defense relies on not getting hit in the first place using the Sure Parry augmented with Cunning Footwork talents, that requires extraordinary speed and coordination. Historically a swordsman will use his off hand weapon to parry with. Maybe the +Parry should appear in the physical thrown weapons description that can be purchased or found in a drop? Otherwise I'm kind of sticking to a trade off with accuracy if talent based. Anyhow what's wrong with showing Kincaid a little more love? I think Tamilin really raised the bar on cool talents. These guys really are creative geniuses, and I'm not just puckering up and planting a wet one on their collective behinds. I mean it. I'm betting we will see some really exciting upgrades coming for all 8 characters in the future.
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Post by John Robinson on Jan 1, 2016 3:41:10 GMT -5
fallen , CdrPlatypus I'm a little confused about what you guys are saying? I'm hesitant to disagree (hoping I don't get a beat-down). I don't think throwing knives should have any +Parry ability be it a weapon or talent update. It seems to me real throwing knives would be dangerous for anyone to try and parry a melee weapon with. In the image below you can see Tamilin's sheathed knives, and Kincaid's on the left side. Notice how Selen and Kincaid have a blade in the off hand that looks much more suited to parry an attack. Looking at the small size of the knives in the sheaths would you really want to try and parry with one of those. Throwing knives are usually flat, without cross guards. Weapons that have the ability to parry are heavier and have cross guards, basket hilts or blade traps, such features would make a knife unbalanced for throwing and difficult to draw from a sheath belt. So I'm thinking if +Parry gets added then accuracy should be reduced. Example: +1 Parry = -2 Accuracy. So I asked myself, go take a look and see what you can find out. Google images: These Google images helped me visualize the problem with adding parry to a throwing knife. Medieval throwing knivesParrying Daggers"Main-Gauche was the name given to parrying daggers used with the rapier and held in the left hand" www.medieval-life-and-times.info/medieval-weapons/daggers.htmGreat definition and picture of throwing knives en.wikipedia.org/wiki/Throwing_knife
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Post by John Robinson on Dec 31, 2015 20:25:13 GMT -5
Bumping parry for throwing knives is a nice perk for Kincaid too.
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Post by John Robinson on Dec 28, 2015 15:16:01 GMT -5
Voted! Note: You do not have to register/join pocket tacticts to vote. Fellow TB forum members let's give TB a shout out.
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